Read on another forum from someone who claimed to have played the game:
"guardian fighter MUST use longsword/shield.
and greatweapon fighter MUST use 2h sword.
no hammer, axe, mace, no nothing. only 1 weapon per class."
How accurate is this?
In my experience, newer versions of D&D never really limited weapons based on class. The only limitations from 4e are those that each power states: (ie: Deep Cut -
Requirement: You must be wielding a light blade.).
Would be nice to know the facts about this for the game.
Comments
Can that weapon be changed to 1 handed hammer? Maybe, maybe not.
Similarly GWF will always wield greatsword. Can he also wield greathammer, greataxe? maybe, maybe not.
Can GWF wield longsword? No.
Remember it is beta, and even if they are not shown wielding greataxe, in release the GWF can still have greataxe and scythe (as both are 2 handed weapons).
IE: Great Weapon - Greatsword, GreatAxe, Halberd, Heavy Flail, Falchion, Greatclub, etc etc
Game will feel REALLY limiting if it only allows you to just use ONE of those.
http://www.youtube.com/watch?v=Z0E6Yw-M1YY
Watch the loot at 39m, 5s
+2 club of ogrekind for great weapon fighter.
BWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!
Rejoice!!!
Happy Happy Joy Joy!
Like a schoolgirl.
Ahhhh Ahhhh Ohhhh Ohhhh Ohhhh
Okay, I can get back to my normal white russian drinking self....ahhhh yeahhhh The Dude Abides!
Gil, I could hug you...real manly bear hugs.
So we have 2Handed clubs, scythe, greataxe and greatsword for GWF!!!
(Greataxe because trailer and many pictures show it - plus earlier screenshots(year ago) show a dwarf GWF using greataxe in combat)
Yayayayayayaya!
Let me mash thiss barrel of ale with greataxe and we can all bath in it!
Great weapon fighter with greatAXE on right
Heck, there was art in STO that wasn't there until after launch.
Are you serious?
Is this an immersive AD&D based RPG or an arcade game?
Heck, STO was missing something more important than that at launch - a playable game.
They should find whoever this alpha leaker is and ban his IP :P
I don't really think it was someone who "played the game". Most probably it was just a speculation. It took me an hour to find the information.
If it was an actual player, he/she would have seen the loot dropped in game and would have already known that you can wield more than one weapon.
You missed my warcry and rejoicing. Just check #5 post and rejoice with others.
I think too many people have been assuming because things aren't there in the Alpha/Beta Stages they won't be in at launch.
Let me put it this way guys...
What is more important, balancing the class to work as it should or making sure every weapon type is available for every class?
The limited item selection is pretty standard for early testing phases. Other weapon and armor options are easily added and balanced later rather than focusing on balancing both parts at the same time. If people are more worried about whether a Scythe is better than a Greataxe which is better than a Greatsword or whatever then the feedback from the actual class gameplay would be much harder to manage.
I'm pretty sure we'll have all the options we want when options are important. For now we need to make sure the classes and game in general work properly.
Bring a nail along? Or maybe a stake?
on one hand youre right, on the other hand...this is kinda basic stuff that is in any game so even discussing its availability is really weird...it just seems that the devs are waaaaaaaaaaaaay behind their time line if that stuff isnt even in...
Neverwinter Thieves Guild
Also at are 41 secs into the video, thats either and GF with a mace or a battle cleric with a mace and shield.