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Mutiple or more in-depth classes?
valas625
Member
Posts:
195
Bounty Hunter
December 2012
edited December 2012
in
General Discussion (PC)
After reading
Zeb's post #56
, I don't believe this has been discussed. Correct me if I'm wrong though.
Do we want multiple classes with shallow builds early on, or do we want the 4 release classes expanded upon to some extent first?
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