Now remember kiddies, when you buy that new bag of holding, don't put it into a bag of holding...
I thought that was portable hole in a bag of holding? Or was it the other way around?
Anyway, I'm actually opposed to the entire premise that I should have to swap out gear (far and above replacing old gear with better gear, I mean) at all. I feel like I should generally be able to take on the werewolf with my regular equipment (even at an increased challenge), but have an easier time of it if I happened to bring along a silvered weapon, to use an example.
However, I admit I can see corner cases where the encounter is enhanced or at least made more memorable by making backup/alternative equipment necessary. I just don't want it to be the norm.
iamtruthseekerMember, Moonstars, Neverwinter Beta UsersPosts: 0Arc User
edited September 2012
Just remember that putting any extra-dimensional item into another extra-dimensional item may be hazardous to your local multiverse. Consult with your local wizard first and do not ever ask a gnome professor about it (you have been warned!)
TC should check out STO - I always had two rifles equipped, and swapped between them with a quick press of the Z key on my keyboard. Guild Wars allowed four weapons to be swapped at will, just by pressing F1-F4. GW2 allows two weapon sets to be equipped, with quick swapping from the tilde key.
None of these games have a bunch of hotbars.
Seriously - how do those two things correlate at all? Since when did weapon swapping require a <font color="orange">HAMSTER</font>-ton of hotbars?
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aavariusMember, Neverwinter Beta Users, SilverstarsPosts: 0Arc User
mcenakMember, Neverwinter Beta UsersPosts: 0Arc User
edited September 2012
god i can only hope there is no gear swapping , you would 1 have to grind for million weapons , enchant with million effects and 2 its annoying i like having my weapons on doing my combo , not combo with weapons
Comments
Oh they will, cos they will make you buy more bags in cashshop
Now remember kiddies, when you buy that new bag of holding, don't put it into a bag of holding...
I thought that was portable hole in a bag of holding? Or was it the other way around?
Anyway, I'm actually opposed to the entire premise that I should have to swap out gear (far and above replacing old gear with better gear, I mean) at all. I feel like I should generally be able to take on the werewolf with my regular equipment (even at an increased challenge), but have an easier time of it if I happened to bring along a silvered weapon, to use an example.
However, I admit I can see corner cases where the encounter is enhanced or at least made more memorable by making backup/alternative equipment necessary. I just don't want it to be the norm.
Oh, I didn't know this but Mariusz "Pudzian" Pudzianowski is a famous Polish Strongman and Mixed Martial Artist. Now I do.
None of these games have a bunch of hotbars.
Seriously - how do those two things correlate at all? Since when did weapon swapping require a <font color="orange">HAMSTER</font>-ton of hotbars?
...and I failed my neck perception check.