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Senior Citizen!

kiijokiijo Member, NW M9 Playtest Posts: 3 Arc User
Greets to all my gaming folks and developers. I've been with Neverwinter since mid-2013. Because of my arthritis, I am finding it impossible to make it through any of the endgame dungeons/quests/trials, and, as a result, I am missing out on some of the the goodies. I think it would be beneficial to us old folks if Arc would sell anything not easily attainable during the regular game/module, AFTER moving onto the next/new module. I am spotlighting seniors here, but could be used by anyone who loves the game, but may be limited in playtime. Plus, this would give Arc an additional source of revenue. My two cents.....$$$$$$$$$ Geo

Comments

  • mintmarkmintmark Member, NW M9 Playtest Posts: 470 Arc User
    Yes... after a module has finished it would be great to relax the ways that rewards could be obtained.
    Maybe things like
    • Allow rewards to be earned by grind as well as difficulty... e.g. drop advanced/master currency from the regular version of the dungeon.
    • Unbind dungeon drops for sale on the auction house.
    • Remove the weekly caps on currencies, to allow faster catchup (or faster completion for collectors).
    • Have another way to get dungeon-only crafting resources... the supply just dries up.
    It doesn't have to be right away... maybe a couple of modules later. Just some thoughts.
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