aloha...
im not sure if there will be much reactions to this
as players complaining in ingame QueueGroups
when gather & trying to start a run
but fail cuz .. will most fails are hard to find a tank...
& when opening this matter in PE Zone Chat .. hardly someone talk .. only the negative players.. or new players AFTER Guardian rework .. who aren't even engeging in Queues & just chat chilling...
reason i assume
& im one of them in till its just an overload or repeated matter...
is that "i dont care(for starters)"
or "maybe that person talk's will make changes"
or "this is not balanced"
or "developers might be not caring"
or "this game seems dead.. next MMORPG game..."
or.. & this is the big one i heard yesterday in PE zone chat .. & flee's new players seeing this:
"developers dont care about anything but many grab ..
(but DUDE ! .. they have bills & workers to pay)
ya but still .. unjustified money grab
(how?)
nerfing OP chars .. in a dead PVP game .. so ur favorite OP char is useless
& u start investing in another char .. or use Account-bound-Unlocked items.. before that one also get nerfed..."
i personally had friends that never logged after this Guardian update i think...
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& the paladin .. its a milkshake with all flavors:
tank & dps & healer
non cooldown based skills
& crazy damage !
ok
the Guardian .. how was its rework...
will before:
u can cover the whole team with damage absorbing .. impacting your health till certain % & disable it...
& a healer can heal your health to survive & protect the team more...
REAL team work there .. wise thoughts came with this strategy...
ok .. & now? will:
-cover only 1player...
what about others with all these Master/Trial monsters? meh...
-being damaged will reduce ur Stamina .. which finish fast in Trial or master .. sometimes Advanced...
& after that u & ur team will be put down in 2seconds...
Ok solution for the stamina? .. mythical sigil artifact itemLVL 600...
in a game version .. mythical artifact reach 1500 now...
& Master Trial that require 90k itemLVL .. even though 90k itemLVL players fail to finish Advanced Trials sometimes .. cuz the Guardian.. i mean Fighter cant keep up...
maaan we need him protecting .. not fighting...
why even removed Guardian name
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daily activity:
wake up
work
family
entertaining friends internet gaming etc.. 1~2hours (most players with responsibilities)
family
sleep
REPEAT
to forget daily rough times .. have an entertaining time
& if its gaming
they expect to game .. progress .. success .. high scores etc...
feel good about it...
not this washing machine headache...
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would suggest adding a SUGGESTION & Survey System button...
in ingame HUD visible on screen & not just in ESC menu...
& that cant be removed by HUD settings on ingame screen...
maybe above with the other buttons but different color...
& to this Guardian or Fighter matter
would suggest adding vote survey to OLD accounts which have been at least a year up on Guardian days...
or just edit few stuff
or mix between the new & old ones... & edit stuff...
see what skills not alot use etc...
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honstly .. my own Guardian dont have any offense items back in its days...
was fun .. forcing my self to team up with others...
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since u can see status of
how many DPS vs TANK vs HEALER roles often used
skills used
dungeon/Trial etc.. run failed...
& how many accounts never went online after months or year .. from rolling out the Guardian rework...
& also another issue...
Wildspace items/rewards are not impressive
all about high itemlvls...
not just my word
based on Zone chat in PE & wildspace...
no cool status .. or massive collections
like for example DeepwebPit(Master) rewards ..
or the whole underdark/overdark... what ever its 3 campaigns in 1area called...
like getting 2 items of certain group .. enable certain bonus
from RINGS or pants+shirt or belt+necklace
& not just locked on 3items belt+necklace+artifact for a bonus
i mean the strategy this new campaign looks like a The Dictatorial strategy...
not gonna say fast money grab...
cuz im sure you/teamdevelopers have a vision for staying popular for years to come...
.......
please re-study these issues/FEEDBACK...
have a good day...
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Comments
Artifacts without stamina Regen with 1500 IL. You have only 1 arti with 1200 IL with stamina Regen. Bow I have like 42% which is a little to low I think looking how often I being hit hard from bosses. Don't simply have time to regenerate it.
As tank why I need bonuses from my DPS paragon (10% CA / 5% Crit) it's could be nice to get bonus to stamina Regen or DMG resistance or even better % stats like awareness since it's pretty hard to cap it's % high since I am tank totally don't know from where else I can get that % . As a tank I need my defense stats, don't look for my offense stats, I don't need it. I trying my best to survive and TAKE DMG on me not to deal DMG. I need aggro and survavility.
I'm using all time only 2 daily powers because rest are useless, could be nice to have daily with DMG reduction for tank busters since in every new mod that is more and more DMG at me but nothing is changing with my powers. Also Golding aggro without ring it's hard since burst DMG from DPS on master content is pretty hard. How I can use KV if I cannot reach DPS because most of the times there are ranged DPS because late content is not in help for melee.
That's part of it, if I find anything else I gonna edit this.