Neverwinter Inventory System and item Management issues:
This is my humble request to the Dev's Please make it so that players can sell their used item at a store or recycle them into new Gear or other items, that way we can clean our inventory without wasting used gear or items.
Simply converting them into refinement points is not efficient, and it asks to type the name of the item every time you do that to a high level item, this makes it very time consuming
and frustrating when dealing with many items that are using up your precious inventory slots.
This game mechanic is broken and is desperately in need of change.
Consider me as one of the well-wishers for this amazing game that has become a part of our lives.
1
Comments
- Many more items used to be unbound... but they become worthless over time (like many companions now).
- Then we had a salvage system that gave a guaranteed amount of rough AD... but refinement limits were put in place to save the economy.
- Now we have most items that can be converted to refinement points or sold for gold. Both useful options in their own way.
- And many items can be donated to a guild stronghold for guild marks. Also useful.
I get annoyed by items that can't be converted to RP or gold (some mounts, and bags spring to mind).And I get annoyed when the only thing you can do with excess seals is to buy an item and sell it for gold.
Converting collars and their base items to insignia powder would be good...
I don't understand your statement of "Simply converting them into refinement points is not efficient". Selling the item to AH or for gold is worse in terms of 'efficiency' as it takes longer to do so.
In terms of "quickness" (since you talk about time consuming): selling to AH is slower than selling to store which is slower than typing 'discard' which is slower than converting them to RP which is slower than simply trashing it.
I don't know how they can do to make it quicker. What do you propose to make it 'quicker'?
That way you don't loos much when you switch to a different character.
there is so much you can do to improve this system.
Enabling you to buy better items
That simply solves a lot of problems, and as i said an easy fix for this issue is to simply make all items exept quest items sellable.
They become useless was designed on purpose. It was not like that before. They changed that to this intentionally.
In addition, many are useless at the moment you get it anyway. Not even worth to pass to another character or spending time selling them to AH. Yes, I am talking about sellable items and being sellable does not make it better. I still sell them for gold (because it is faster and yield better than selling them to AH).
What i was saying was that removing the "not-sellable" tag from itms would help with inventory management and economical efficiency and also a good way to recycle and reuse game resources whenever necessary will help with keeping the game free from unnecessary clutter and save inventory slots.