And what I was wondering is what should 4 major combat reinforcements at 880 equal. What would 4 major power reinforcements at 880 equal for the amount of contribution to your rating. I am trying to figure out how this works Ty in advance for any answers!
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By the way, what you really want is to get the combined % of the vital stat to 90%.
If the sum of all the things that provide a rating figure (not a %) add up to (or exceed) your total item level, then that would give you 50% ratings contribution towards that stat.
For every 1000 that the sum is below your total item level, you lose 1% from the 50%.
Things that provide a % directly are separately added afterwards and as plasticbat says the aim is to get to 90% for a stat. Up to 50% can come from the ratings contribution and the % contributions are added to that.
When you change an item, it can change both your total item level, and the total ratings for each stat. But the change is small for most items because they provide a lot of "combined rating", which contributes to all stats.
For most equipment items, it will increase the % (out of 50%) for the stats it provides and slightly decrease the % for all the other stats (because it increases total item level and doesn't give the same amount of combined rating, so every other stat is now a bit further below total item level).
For armour reinforcement kits, they provide relatively high ratings for little item level, so they have a benefit to your percentage (out of the 50%) for that stat, while not causing much decrease in everything else (because the total item level doesn't go up much). How much the benefit is depends on your actual item level.
Note also that there are some things that provide item level and no ratings (like combat enchantments). These cause all stat % to go down because they increase the total item level and provide no ratings, so everything is further below the total item level.
So... you want rating scores to be high in the stats you want, but not higher than your total item level. Extra ratings from gear are good, but not if it would make you exceed total item level... in that case extra % from gear are good.
I really thought that would be shorter... but I hope it helps.
It is hard (if not impossible) to get 50% for all stat through "rating contribution" + "other contributions". Even if this can be done, I would imagine the character will perform poorly.