Since mod 16, shadowslip hasn't worked properly.
There is still only the first Second of initial damage immunity which doesn't do any iframe for cc. After the intial scond the is no damage reduction when tooltip states that it will reduce from 100% by 20% per second till 40%.
I was hoping that fixing the stamina regen from 2 to 1 second would invlude a fix for shadowslip dodging cc or reductiin, but logs show no reduction in damage after the initial hit and cc is not dodgeable still. Logs instead show same damage without reduction and log entries for "you recieve 0 movement speed from (enemy name)" instead.
To add insult to injury, you cannot immediately dodge again, it takes another 3 seconds after first dodge to get a second immunity to work again. In any scenario where you need to dodge more than once every 4 seconds warlocks just die instead or survive if defences sufficiently high enough survive a full hit...luck.
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So,, how's goes to get developers attention??
Any words from staff about this abandoned class?
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
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https://youtu.be/pVg7w-yBXsg?feature=shared
> @mongol69
>
> So,, how's goes to get developers attention??
>
> Any words from staff about this abandoned class?
With less than half a dozen replies from developers on any warlock dps issues since mod 16, highly unlikely.
Well same can be said on discord. Probably developers have forgotten that there is warlock class in game...
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
==================================================