I think event like this, based on dead content it's a little bit illogical.
Not that i don't want it, because i want to play pvp.
Idk. maybe update pvp store, last update was around mod 17 so it's 4 years ago. Just check pvp collections if you want to know there is any reason to give players event like this.
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And what actually is toxicity? Not beeing nice to eachother? You can't always be nice to eachother, that means someting is wrong.
Or maybe toxicity is abusing broken class builds, items, powers etc. Proper pvpers i know don't do that.
So basically cryptic killed pvp with the series of bad updates and now mocking us with 2x glory event.
2x Glory: filler for the first week. People ignore it and will do whatever they usually do.
2x Refining stone: filler for the 2nd week. People will do whatever they usually do regardless if this event is on or not.
2x Professions: filler for the 3rd week. Most people will do whatever they usually do regardless if this event is on or not.
So they should either fix pvp to make it playable with some kind of rewards, or completly remove pvp from neverwinter, no queues no pvp maps, no gear, so players like me will have no doubts if they should quit this game for good.
2. They don't want people like you to quit for good.
In short, there is no incentive for them to remove it for good.
But what I meant in my post above was that over time the toxicity gradually got greater than the nice people, and it was the general consensus by everyone who used to play but no longer did, that they stopped playing exactly because of that toxicity. They stated this openly and still do. We were all vocal about it and Cryptic didn't monitor that chatter apparently, which is purely on them, because if they had been on the ball and in touch with their own playerbase and what was happening, they could have taken measures to deal with it. Those who had enjoyed it and played it often, like myself, just stopped and gave up on it because it was no longer worth it, it was too unpleasant to be a punching bag for a sociopath who just wanted to see you suffer and would do anything possible to not even let you get one point the entire match if they could have it that way. Just pure cruelty and sociopathy. And the numbers all died. We all voted with our feet. And the queue stopped working. So toxicity killed PVP and Cryptic never addressed it. And we have what we have today because of it. People queue for it and nothing happens, they can wait hours and nothing, every so often someone asks in PE zone chat if the queue works and people say no it's dead and try open PVP but not likely many people are there, and they just give up and go elsewhere. The only thing Neverwinter PVP is good for now is pvt groups who can organize numbers in advance.