This segment is pretty much a guaranteed failure based on the mobs and the Def/HP of the Blood Forges.
In one occurance (so far) one of the Forges regenerated/respawned after being destroyed.
I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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Thanks for your feedback! This version will probably be rebalanced for the next run.
Regards,
EU Community Manager @ Gearbox Publishing
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The other issue with this skirmish is not only with the strength of mobs and hitpoints of some things, but also in some of the placement they have decided to use. The have put the targets players need to clear in tiny corners (I guess because it looks nice) but the main target you are supposed to kill fast (which will decide if the team gets their bonuses or not) is surrounded by hard-hitting mobs who sometimes just keep spawning from the same position (blood forge) and in these extremely tight spots, there is nowhere to move to get out of the way and position yourself with the mobs to avoid getting killed. Whoever has built this has placed these groups in closed-off tiny corners in the map where you are literally surrounded by walls a few feet away and especially for melee fighters, it's too easy to die trying to get to the main target and kill the mobs as well. You're just swamped and can't escape properly. This is end-game challenge type gameplay, not something which is designed to be a harmless fun event everyone of every level can do for the daily quests. So it's both the strength of the mobs and the hitpoints being too high, but also the placement they have used on some of the groups. At the end of the day this skirmish is something you have to do for the event and people usually enjoy it and want to run it, the last thing Cryptic needs to be doing is making it harder to do and more unpleasant. We have players from level 2 or something up to lvl 20 doing it, from the weakest to some of the strongest and well-geared, it needs to be fun for everyone and not have people dying throughout. They had the balance right for years, I have no idea why they tinkered with this very important aspect of it. Ty.