I am aware through general chat and various Reddit posts that this is apparently a long standing bug...
i.e. When using Mark of Divinity, the DC and the Marked Player (usually the Tank) are held in combat long after combat has ended, preventing them from navigating through portals and activating switches/buttons etc......
Is this actually something that's acknowledged as a bug by the Devs? Are there any plans at all to fix it? I've played a DC main nearly 5 years now, and it's been a bug as long as I can remember....
It's especially annoying in Dungeons like Lair of the Mad Mage, and Vault of Stars etc.... to the point where the most powerful Tank saving ability is too annoying to use in large parts of these dungeons. Tanks often ask me to remove it........
Is there any chance that this could be fixed one day???
3
Comments
This issue has been escalated last week and is being investigated.
Thank you for your patience!
Regards,
EU Community Manager @ Gearbox Publishing
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