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Tesken Swifthorn

greywyndgreywynd Member, NW M9 Playtest Posts: 7,150 Arc User
If a critter throws its weapon, it should have to retrieve it.

As it is, I feel really sorry for this minotaur having to pull a double-bit great axe out of his HAMSTER of Holding every time he throws it.
I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.

Comments

  • pitshadepitshade Member Posts: 5,665 Arc User
    Just stand next to him and he doesn't have to throw it.
    "We have always been at war with Dread Vault" ~ Little Brother
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,403 Arc User
    You can consider he is Thor and the axe returns in lightning speed and you can't see it or like the dagger from Rogue.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • melotai#0794 melotai Member Posts: 281 Arc User
    works for me, but then again my ranger seem to have infinite arrows as well. Also, they could have easily gone with a double attack by having it be a returning axe so that it causes damage when he throws it and then again on its way back.
  • rockster#6227 rockster Member Posts: 1,860 Arc User
    or a boomerang which just swivels around in circles before returning to him.
    Apparently pointing-out the bleeding obvious is a 'personal attack'.
  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,464 Arc User
    Has anyone else noticed that his name includes "Defeat" at the beginning? I don't think any other enemies do that.
    Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
    Blood Magic (RELEASED) - NW-DUU2P7HCO
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    My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
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