Please compile all animation canceling for combat/dps boosts in here for each class. I have been Learning about this recently. Doing this is huge for a dps increase or 10 second daily generation on some classes. Ya'll got videos, excel sheets or anything that shows the dps increases to each class? Id like to see the real break down of what the percentages are for increased dps for the classes. If you don't do this end gamers laugh at you and talk STUFF, so I'm trying to learn this now to be a better player. Also compiling this in this thread would be ideal since not everyone knows about this or understands this until they are taught. I was told its not a big secret, so Id like the devs to elaborate on this some more as well as facts about the system.
If you don't do this you will never be invited to end game content so if this combat system is what it is , it should be talked about clearly on the mechanics. Would modded turbo controllers effect this mechanic for super fast at will cancels? Do people use stuff like this to get unreal numbers? Do the devs factor in this extra dps/speedy daily generation when nerfing and buffing classes? TY
P.S. The macros built must be wild on PC side for this stuff.
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Animation Cancelling PC did it first, PC mastered it first and PC has available to it free macros/scripts that can be downloaded to achieve it . Console players, not so much.
“There are changes that can be made that don’t require coding...” - TriNitY
"No amount of coding will change human behavior" - TriNitY
Ongoing Issue: Legitmate Players Banned for Botting (Console) and the Future for "Dedicated" Players
Suggestions: (Implemented) \/\/ Rearrange Character on character Select Screen