Is this where we go to suggest more companions to rebalance? From the healer companions I was missing Minstrel, Lizardfolk Shaman, Barbarian Shaman, Lulu the Hollyphant, Angel of Protection, and of course the Lillend. For damage companions - I see that you updated the Ice Sprite, and I assume the Fire Sprite might not have needed any changes, but I'd love if you could look at the Sprite, Sylph and Feywild Sylph. Also the Chultan Tiger has been in a bad place for a while now, I'm not sure if the general 20% buff would be enough.
I saw on the list that Splinters has been re-balanced as a hybrid companion and not a healer companion. Does this mean the heal has been reduced on it from existing? Wickid used to say that it was the best healer companion at mythic and he used it all the time for Hell Pit. Would be a shame if the heal on it was nerfed.
Apparently pointing-out the bleeding obvious is a 'personal attack'.
Some teammates really improved their performance but there are some who still have problems.
Ice Sprite appears to be a very viable dps as well as the two Blades;
Kavatos, Soradiel - and the 2 types of Zariel, I think they have the same powers - have had a significant improvement and can be used;
Siege Master has good dps to ST with a decent buff, catapults damage is too low for him to be a hybrid, and here I will mention the same problem with Makos and his meteors - dragon hunter is not in the patch notes but has the same problem with your trap;
Some others tested are Drizzt, Cattie Brie, Minsc continue to give a dps well below expectations perhaps because they have buffs for the group something that differs from Sgt Knox that does not have a buff and is still bad. Xuna cd's seem to be relatively high but apparently as they say in my country "it's not ugly".
I saw on the list that Splinters has been re-balanced as a hybrid companion and not a healer companion. Does this mean the heal has been reduced on it from existing? Wickid used to say that it was the best healer companion at mythic and he used it all the time for Hell Pit. Would be a shame if the heal on it was nerfed.
The healing part of it wasnt touched, heals for the same amount as before. The aoe feat damage got reduced with like 50% (before it was already lower then a mystagogue steal time damage for example), the single target hits were always damn low anyway (around 10k). Old problems still existing, like remorhaz and such doin 0 damage on hit if its power is slotted in the offensive place (same with bleed, poison, knockdown effects).
In my first postnext the patch I forgot to mention Cold Iron Warrior and how weak this companion is, it doesn't even seem that there has been any change in him compared to his own pre - patch. The Wererat Thief that can be bought with seals should probably do a lot more damage than the CIW.
Comments
Ice Sprite appears to be a very viable dps as well as the two Blades;
Kavatos, Soradiel - and the 2 types of Zariel, I think they have the same powers - have had a significant improvement and can be used;
Siege Master has good dps to ST with a decent buff, catapults damage is too low for him to be a hybrid, and here I will mention the same problem with Makos and his meteors - dragon hunter is not in the patch notes but has the same problem with your trap;
Some others tested are Drizzt, Cattie Brie, Minsc continue to give a dps well below expectations perhaps because they have buffs for the group something that differs from Sgt Knox that does not have a buff and is still bad. Xuna cd's seem to be relatively high but apparently as they say in my country "it's not ugly".
Old problems still existing, like remorhaz and such doin 0 damage on hit if its power is slotted in the offensive place (same with bleed, poison, knockdown effects).