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Not enough loadout slots

zeroskill0#4242 zeroskill0 Member Posts: 1 Arc User
edited February 2023 in Player Feedback (PC)
Lots of players have a build for every scenario different weapons, Dungeons, boss etc. because of that the current maxium number of 10 loadouts slots per character is not enough. Please increase to maximum loadout slots per character to a minium of 15 or 20.
Post edited by zeroskill0#4242 on
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  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User
    You probably should change the title to "Not enough loadout slots". Character slot is something else. You can get over 50.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,152 Arc User
    One for each paragon path is plenty.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • strathkinstrathkin Member Posts: 1,798 Arc User
    edited February 2023
    greywynd said:

    One for each paragon path is plenty.

    Not always, on Wizard since they have 2 DPS paragon's; similar to Ranger's there have at least 4 makes sense at least.

    One for Arcane Single Target.
    One for Thaumaturge Single Target.
    One for Arcane (Area of Effect) AoE.
    One for Thaumaturge (Area of Effect) AoE.

    Simply because for AoE you'll more like want to use Neverwinter Knight or Minsc (Depending on the type of Enemy) and with Single Target like for Boss Fights you'll likely want Batiri.

    Of course that excludes variations as the OP suggested, As I have 3-4 Tank Loadouts, and that's without any Healing Paragon of course. This is because in some fights like MToS having Shield of the God's Feat is far more beneficial, and critical to staying Alive; while for most other content the other Feat in the Same Tier Choice is more preferred often to help the Healer &/or Party to be Healed when the Pally is.

    Warlocks also want at least 2 for each Paragon, and I'd suspect that's also true for Most. So while a casual ALT played a little less is fine with 2, if it's a more a MAIN having 4, 5-7 can often be beneficial. :)

    This excludes of course swapping Gear, or Companion Bonus Powers or others, I find it quite manageable with 4 or perhaps 5 in some cases, yet I know some who have 7 or more...
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User
    strathkin said:

    greywynd said:

    One for each paragon path is plenty.

    Not always, on Wizard since they have 2 DPS paragon's; similar to Ranger's there have at least 4 makes sense at least.

    One for Arcane Single Target.
    One for Thaumaturge Single Target.
    One for Arcane (Area of Effect) AoE.
    One for Thaumaturge (Area of Effect) AoE.

    Simply because for AoE you'll more like want to use Neverwinter Knight or Minsc (Depending on the type of Enemy) and with Single Target like for Boss Fights you'll likely want Batiri.

    Of course that excludes variations as the OP suggested, As I have 3-4 Tank Loadouts, and that's without any Healing Paragon of course. This is because in some fights like MToS having Shield of the God's Feat is far more beneficial, and critical to staying Alive; while for most other content the other Feat in the Same Tier Choice is more preferred often to help the Healer &/or Party to be Healed when the Pally is.

    Warlocks also want at least 2 for each Paragon, and I'd suspect that's also true for Most. So while a casual ALT played a little less is fine with 2, if it's a more a MAIN having 4, 5-7 can often be beneficial. :)

    This excludes of course swapping Gear, or Companion Bonus Powers or others, I find it quite manageable with 4 or perhaps 5 in some cases, yet I know some who have 7 or more...
    The current limit is 10.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • rockster#6227 rockster Member Posts: 1,860 Arc User
    edited February 2023
    greywynd said:

    One for each paragon path is plenty.

    I have to respectfully disagree. On my cleric Arbiter build I have 2 loadouts, one for mobs/AEO, one for bosses. Same on my wiz, the set-up for mobs and bosses is different so to quickly change before a boss fight I need to use a loadout.
    Apparently pointing-out the bleeding obvious is a 'personal attack'.
  • mastermind#9564 mastermind Member Posts: 1 Arc User

    Lots of players have a build for every scenario different weapons, Dungeons, boss etc. because of that the current maxium number of 10 loadouts slots per character is not enough. Please increase to maximum loadout slots per character to a minium of 15 or 20.

    Yes i agree with you, i myself and other friends need more than 10, so cryptic please increase the slots
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