why not create a game mode in which there are 60 or 100 mini daungeons (rooms) in which there are monsters of any type with increasing difficulty,starting from room n°1 to go up, the higher the number you go up the more difficult it will be to continue, perhaps adding a boss every 10 mini daungeons,at the end of the mini daungeons you can choose whether to stop and keep the prizes obtained or continue to get a greater reward by continuing to climb the summit, but if you are defeated you lose all the gain accumulated by the group,then if you want you can add a ranking of the groups that have arrived higher and at the end of the month reset the ranking and reward the first 20 groups with unique tradable and salable fashion items what do you think?
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