having all cosmetics/ companions/ mounts be character bound and not account wide is really not good if you want me to play your game
i'm a casual player and i play all sorts of mmos, and I can't even say there is another mmo I know that locks mounts and skins to a specific character. you guys will ignore my feedback, but its literally whats stopping me from playing your game right now.
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Since most events gettin reworks, why not add rewards as account wide or at least remove binding on pickup ??
For 'free' version, some event items are/were account wide.
For AH purchase, personally, I only buy account wide mount and companion these years.
An 'improvement' is the top rank enchantments can be account wide (which was not the case).
For Cryptic, do they really care about casual players (or even dedicated players) who are not spending money to play their game or not? For PR purpose, of course, they would say they do. But ...
Personally don't know of any specific cosmetic drops/cosmetic vendor purchases that are account wide.
The thing with casual play often enough is the expectation to be able to achieve something with minimal/casual effort even when that something is not achievable in that manner. Over time have personally seen the casual player base receive various improvements while the more dedicated players keep getting speed bumps placed in their path (for example an account with lets say 10+ characters has to share a 100k daily RAD conversion allowance though there are various currencies, progress, etc. that are character specific...).
Overall personally see it as Cryptic caring about:
#1 Players spending money
#2 Casual Players
...
...
...
#1047 Blah, blah blah
With a faded, crumpled sticky note at the bottom of the list, barely with any sticky left from being moved further and further down, with the words "dedicated and hardcore players" written hastily with ink dipped in with a staple from a spare ink cartridge stolen from the supply closet by a long lost staff member hiding under their desk before being savagely pulled away and tossed out of the building by security for committing the atrocious crime of caring about dedicated players.
“There are changes that can be made that don’t require coding...” - TriNitY
"No amount of coding will change human behavior" - TriNitY
Ongoing Issue: Legitmate Players Banned for Botting (Console) and the Future for "Dedicated" Players
Suggestions: (Implemented) \/\/ Rearrange Character on character Select Screen
For out of the box (as no upgrade required) account wide mythic companion, these are the companion that now I know about:
1. Golden Goat
2. Golden Cat
3. Golden Deep Crow Egg
4. Windsoul Genasi
5. Kavatos Stormeyes
6. Rumpadump
7. Golden Bulette Pup
8. Linu La'neral
9. Elminster Aumar
10. Lich Makos
11. Jarlaxle Baenre
So, there are more than 10 now.
I personally have 14 account wide companions but only 6 of them are mythic.
1. account wide mount. There were no account wide mount except those purchase from Zen store.
2. account wide companion. There were no account wide companion. Then, they made Zen store companion account wide few years ago. Then, account wide legendary companion packs. Then, account wide mythic companions.
3. enchantment. Enchantment was the most expensive and that was why people shipping a whole set of enchantment through shared bank when they switch characters. Now, rank 5 enchantment is account wide.
Comparing with what needed to be done in the past, these are great improvement.
Since account wide companions and mounts were already mentioned previously, personally wasn’t going to mention them again though you are appreciated for doing so.
1.) Account wide Mythic mounts came AFTER a number of Epic and Legendary account wide mounts were upgraded by players on multiple characters and long AFTER mounts purchased with ZEN that can get the wanderer’s fortune insignia bonus were essentially made obsolete when the fey blessing and dragon’s hoard enchantments were introduced (later nerfed and retired in a later mod) and when RP drops were increased. All other ZEN mounts were arguably made obsolete (other than for vanity) when account wide Legendary mounts with at least 2 universal insignia slots were introduced, even more so when Mythics with 3 universal slots were introduced, yet no rebate for those ZEN purchases, not even on the price reduction (3.5k to 1.5k ZEN).
2.) Account wide Mythic companions came AFTER companions were changed to allow being upgraded to Mythic and AFTER a number of Epic and Legendary account wide companions were upgraded by players with a considerable number of characters.
3.) Rank 5 enchantments traded into the vendor become character bound when claimed and you need to trade in one for each offense/defense enchantment of a type that you want to reclaim on other characters (depends on the player if that is positive or negative). This system came at the same time partial refinement could no longer be applied to upgrades leaving a number of players with various amounts of RP spread across dozens of characters and currently with no way to pool them. Also the more characters a player has of different classes the more rank 5 enchantments of various types they would probably need to be able to claim multiples and all within an updated refining system that has had the overall costs significantly increased (ALL preservation wards being consumed on a failed upgrade attempt instead of ONE as described in-game).
There are a number of other setbacks for players with a considerable number of characters (non account wide resources, expensive tokens of patronage/no account wide token version, no account bound seal vendor equipment since Mod 20, significantly reduced campaign rewards on additional characters, limited ways to effectively streamline/manage multiple characters, etc., etc.). But yes, account wide mounts/companions and reclaimable max rank enchantments when looked at in a standalone manner were/are an “improvement” for players with a lot of characters though those improvements unfortunately came after/with significant costs that all help reduce the overall benefit when looking at things collectively.
The dedicated player base needs effective account wide ways to make their play style feel and actually be more rewarding.
“There are changes that can be made that don’t require coding...” - TriNitY
"No amount of coding will change human behavior" - TriNitY
Ongoing Issue: Legitmate Players Banned for Botting (Console) and the Future for "Dedicated" Players
Suggestions: (Implemented) \/\/ Rearrange Character on character Select Screen
The account wide mythic companion came much slower. Hence, I did spend companion token to upgrade some account wide legendary companion. However, I consider it was not a bad move because they (those I chose to upgrade) have better companion power than current available account wide mythic companion. In other words, I would still upgrade those even if I have 10 account wide mythic companions.
Yes, I have considered Zen store mount and companion are just vanity for years except may be some "come and go" special packs.
I have been running multiple characters concurrently since mod 6. 5 since mod 6 and 9 now. Hence, I always have upgrading multiple in mind.
I can't speak for others because situation is different, the decision making is different. I personally am happy about the mentioned "improvements" though.
For clarification, the aforementioned “improvements” are appreciated by this forum user in spite of the choice of words which may come across as unappreciative, simply discouraged at how the considerably active player base is in a “climbing an escalator that is going down” type environment and when not on the escalator, feels like running on a hamster wheel.
“There are changes that can be made that don’t require coding...” - TriNitY
"No amount of coding will change human behavior" - TriNitY
Ongoing Issue: Legitmate Players Banned for Botting (Console) and the Future for "Dedicated" Players
Suggestions: (Implemented) \/\/ Rearrange Character on character Select Screen
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It's easy if each character is reasonably geared to run a Dungeon, Skirmish for Northern Seals; or Heroic's in Northdark for 10-20 Northern Seals each time. Also most major classes have at least 1-2 others they can buy gear for, at least respect to Ancient Armor's and Gear. I think this is completely reasonable on their part as well...
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Now the issue is more with Dragon Seal Gear, as that still is Bind on Pickup, at least for Armor. I suspect they did that however, as they wanted each character to earn it mostly. Still not something desirable for encouraging you to play your Alts.
Note: Since they introduced Dragon Seals, the only thing I spend it on is Boons!
╘ Have several toons maxed at 1500, it keeps throwing seals away, and don't want anything either.
Why simply because I paid so much for Ancient Mythic for them, still I admit it would be nice to buy for Alts as 1900 might help them a bit more, even if they have 1700 Ancient Armor already!
Still I'm fine they did to Bind to Character for Companion Gear, as that should be earned by each toon by completing quests or missions!
For example:
Dragonhide Jacket – Rogue, Cleric, Bard, Ranger
Dragonsteel Plate – Barbarian, Fighter
Dragonsteel Cuirass – Paladin, Barbarian, Fighter
Dragonhide Leathers – Warlock, Wizard
Dragonhide Raiment – Warlock, Bard
Ancient Scalebreaker’s Plate – Fighter, Barbarian
Ancient Scalebreaker’s Cuirass – Paladin, Fighter, Barbarian
It being changed to BoP because “as it could be worn by any class unlike with Northern Seal Armor limited to 2-3 classes” is incorrect.
The shirt and pants of both sets are the ONLY pieces between them that ANY class can equip. The difference between the two sets in regard to shirt and pants is that the War-worn (Mod 22) is bind on equip while the Drow (Mod 24) is bind to account on pickup and bind to character on equip so it is ok for players to buy the shirt and pants for other characters though isn’t for the Dragon equipment (see the difference?)… Had it been the same for the Dragon equipment (BoA then BoE) it would be more acceptable, though still lackluster and restrictive.
It raises the question of why do the Mod 24 shirts and pants bind differently than the other Mod 24 seal equipment? Both could have been BoA then BoE or both could have simply been BoP… Maybe it was an oversight, either way players with multiple characters (especially those with a considerable amount) being faced with spending over a month on each (around 15+ hrs EACH doing queues) JUST for seal equipment and almost double that for a shirt, pants and boons is overbearing. All that time that would be spent on additional characters to achieve the same thing over and over could be spent doing other things in-game/in real life… BoA seal vendor equipment would help solve that.
BTW, if a player has ever used a character or multiple characters to get something for one or more characters though agrees with Mod 24 companion equipment being BoP then they are essentially being a hypocrite.
“There are changes that can be made that don’t require coding...” - TriNitY
"No amount of coding will change human behavior" - TriNitY
Ongoing Issue: Legitmate Players Banned for Botting (Console) and the Future for "Dedicated" Players
Suggestions: (Implemented) \/\/ Rearrange Character on character Select Screen
I too wish they'd change the Bind on Pickup (Character) to Bind on Equip for sure!
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What I'm mostly (not) a fan of is Premium Reward's that are mostly single character, getting back on Topic.
“There are changes that can be made that don’t require coding...” - TriNitY
"No amount of coding will change human behavior" - TriNitY
Ongoing Issue: Legitmate Players Banned for Botting (Console) and the Future for "Dedicated" Players
Suggestions: (Implemented) \/\/ Rearrange Character on character Select Screen