As most campagins TCA also have intro quest to do before starting daily rotation. Here we have addational layer that could be considered as adventure. Sadly with global rework of mod 21 it missed some features.
Since we got 2x week I ran new alts n made some observation.
Chapter 1
Here used to be kind of interaction - it was fair themed and u could fool around before the fight; cant see a option to "bother" Kavatos anymore
Chapter 2
My main issue are the portals. The enemies dont come outside until u stand close to them for a some time.
Also mimic is always empty.
Chapter 3
Now we spawn inside the hideout, so its possible to almost ignore door guard. This might put u in fightin mode n bug adventurers group guardin this section.
Chapter 4
The Cultis here is too weak. Weakest minios can take 3-4 times the damage.
Tried to make this list with only "tech issues", but there are other holes there too.
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