Once again you have put something in the queue which no-one wants to do and take away all the fun for casual gamers. It used to be Demo when it was so OP no-one could finish it (that was after it was fine and people loved it for years then suddenly made impossible and people hated it and couldn't wait to leave) and so people just stood there and waited for some kind soul to take the penalty so they could all leave too and get on with their day, now it's Crown of Klingon, people just turn up and stand at the fire and want to leave and wait for someone to go first. How fun.
I mean... we have Svardborg, we used to have Tiamat, people loved doing them, they enjoyed them, also doable, you know it will almost always complete and be fun, then you have a complete other-end of the scale with things so hardcore people know already it's going to fail on a pug queue and aren't interested in even staying. - What is the philosophy behind putting such horrible things in the queue with other things which are easy to finish and people enjoy doing.
You force us to do randoms as part of the game, at least make it so people want to stay and do them. ALL of them. This is a pattern with you guys. Put some horrible thing in there with the fun stuff, does it give you a giggle? No-one wants to do Crown of Klingon. I just wasted 2 hours sitting in that RTQ and it just kept coming up and people kept leaving, me included. Please take it out and make it just for those who like a challenge, not for joe and betty casual who are just trying to earn a few seals and AD and feel pressured to do them.
Apparently pointing-out the bleeding obvious is a 'personal attack'.
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Yeah, I know, there's more to it than that, but if people do those 2 things, the success rate skyrockets.
I do get annoyed by players not being bothered to do prophecy of madness though!
What a lot of people don’t seem to realize is that RQ’s simply provide bonus RAD/seals upon completion, nothing more. If you queue for a specific dungeon/content, the rewards in the chest(s) at the end are the same as they would be if you had RQ’ed…
Instead of waiting an hour or more for a RQ to pop, a player can essentially spend that time running multiple specific content queues that they prefer and earn about as much if not more RAD on top of chest rewards (including seals of the dragon that some claim you can’t get unless you RQ) than they would have by waiting on one RQ which may or may not result in a completion and or be content they don’t prefer…
So no, players are NOT forced to RQ, they are simply rewarded with bonus RAD and seals for completing random content. They are various ways to earn AD that isn’t capped at 100k per day; it just takes effort, and putting in more effort is something a lot of players for whatever reason(s) don’t want to do yet they complain they can’t get xyz.
A lot of the time easier queued content is expressed to be “fun” while longer/more difficult content is expressed to be “not fun”, see the pattern?..
“There are changes that can be made that don’t require coding...” - TriNitY
"No amount of coding will change human behavior" - TriNitY
Ongoing Issue: Legitmate Players Banned for Botting (Console) and the Future for "Dedicated" Players
Suggestions: (Implemented) \/\/ Rearrange Character on character Select Screen
Power Creep yet again.
Its now a fun trial as is Tiamat - both are easily doable with enough HDPS and a bit of teamwork.
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Ghost Templars L20
Alliance: Tyrs Paladium
Main: Cleric (Heals|DPS)
Alt: Warlock