Hello,
The hitbox of the dragon is causing a lot of trouble during Valindra's phase. It's almost impossible to hit Valindra because the dragon's hitbox is huge. We either hit the air (invisible dragon) or we hit the dragon while we are targeting her.
Please, check this issue.
1
Comments
Here are some of the changes:
Phase 1: Dragon have more HP, so for sure one to two rounds of Supports.
Phase 2: Dragon bigger hit box, we remedy this by having Valindra's Tank take her near the edge/far away from where the Dragon flew up, dps confirm that they are attacking Valindra then artifacts.
Phase 3: Push are faster and cannot be dodge, Mobs/Supports have more HP but does less damage. Dragon do additional random bites to tank with a fling that could push them off edge.
Phase 4: After push, mobs spawn much earlier, so artifacts at this step is not as optimal.
*For some of the fail run (Dragon 16% HP at last Phase) we didn't reset instance and there was no bug. Also the Supports spawning in tree bug, we did not encounter, instead I noticed sometime supports are spawn near each other but still at "random" spots.