A DoT from an enemy (especially a dead one) should not stop me from interacting with an interactable object, whether this be a skill node, chest in Dragonbone Vale or anything else.
It's both stupid and annoying at the same time and really winds players up when I can't interact with something and someone else comes along and collects it instead while I have to wait for a stupid poison DoT to expire.
Solving the little things goes a long way to solving the bigger issues.
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