After upgrade to workshop 3 which cost a helluvalot because they didn't add up my filled commisions with the AD I ended up giving which I noticed to late, but after all that I started to have to pay to craft anything. 5 or 6 silver and a lot of shillings. I don't buy much with the money anymore since I started making my own potions. But before that stupid upgrade I did not have to pay to craft anything, except the ingredients if I didn't want to wait for them to collect it. I had 700 in gold not that long ago (I know a lot of you have a lot more) and really begining to feel successful, then the workshop 3 started and I thought oh boy I will be able to make better things. Well I can only make the same things as before and it is charging me an arm and a leg to make anything and I just want to know if that happens to everyone when they get to workshop 3. I am lucky now if I have 22 in gold and that is only from selling the alexandrites from lock boxes, before I would refine them. Why would you want to pay millions of astral diamonds just to have to pay for everything you make? That makes no sense to me. And one of my other characters who is still at the 2nd level workshop has to pay too. She has maybe 21,000 in stats if that matters. Can anyone tell what their experience has been because I cannot get an intelligent answer from support. I have asked them over and over does this happen to everybody and all they do is ask some pointless question. Also my money disappears sometimes on quests. Appreciate any answer in advance.
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Gathering resources costs money (it shows you how much per item). Crafting an item costs money (again it shows you how much). The artisan you use has a "commission multiplier" percetage. If that is 200% then it will cost you 3 times as much to gather/make item, so be careful who you use. The workshop level makes no difference to either of these things except you will be able to gather/create more before the box fills up. Item level (I assume that's what "21,000 in stats" means) has no effect either.
Crafting is basically a gold farm. Look at the low level things you can craft and sell (not on AH, just to vendor). You can make about 30gold a day with just using your 400 morale to craft then sell. Ask anyone in game about what to make.
Other than a gold farm crafting isn't much use, unless
1. Making +1 health pots (depending if you actually need to heal yourself much, and if you have an artisan that makes the cost worthwhile)
2. Armor reinforcement kits. Useful when you are tweeking your stats. You really need a -50% or -75% commission multiplier otherwise it will be cheaper to buy off the AH (the kits cost AD, not just gold)
3. If you spend a lot of AD and time then you can get Mastwerworks and make the Masterwork weapons.
In the craft window, there is 'commission'. That is the amount of copper/silver/gold you need to pay for each craft for that item using that particular artisan. Even the lowest level1 item, it will charge you like 11 coppers.
In addition, different artisan charges different rate for commission.
Regarding paying million AD to upgrade the workshop, most people don't use AD to upgrade their workshop. Those who do are those who want to upgrade the workshop in hurry or impatient to upgrade workshop through crafting (which can take months).
After you buy a company for a million dollar, do you still need to pay your staff to make product for you to sell? Even if your staff are your slaves, do you still need to pay for electricity and buy meal to feed them?
If you don't have enough gold, your workshop crafting can give you gold by crafting low level item and sell it to the vendor.
Most people would have gold gain (instead of lose) from workshop if they check their math and know what to craft to sell. So, check your cost (the commission from gathering and crafting) to make an item vs the gold you can get from the vendor. If it is positive, you gain. If it is negative, you lose. In a nutshell, only low level items can give you positive gold. Level 1 item gives you most positive gold. In short, do your math. There is no bug as far as I interpret your description.
If you don't have enough gold, make gold through crafting. People uses Workshop to make more gold (enough to sell for AD) and not losing gold. People uses Workshop like a "bot" (a legal bot) to make gold everyday. It is the best, the easiest and the most consistent "offline" mechanism to make gold in the game.
No, there is no bug based on what you described. It is just you don't understand and did not look/read carefully.
As far as I know, upgrade does not raise cost. It actually can drop cost because you can get better artisan.
I would say if you did it right, with the initial investment of may be 5 gold (just a ball park figure, probably does not need that much), you should be able to generate infinite amount of gold from workshop without using gold from external (outside of workshop) source anymore.
The higher level the item is to make the higher the commission cost, so like someone said above, the 1st level items only cost a few copper each item made. By the time you start making higher level items, for example the higher level healing potions, they cost over 1 gold commission (with potions this may be for 12 in a batch) so this very quickly eats into money. If you then used a +200% commission artisan this can take the cost up to 5 gold per batch made. If you left several artisans making items at this kind of cost it would very quickly deplete your gold.
You say that you are losing gold when you are doing quests, but I suspect this is not the case. If you make items using morale, the gold is paid each time you click to make each item. However, if you set artisans up to make items whilst you are away from your workshop this causes your money to drop every few hours or so. The commission cost is paid when a job begins, so when you set it up initially you pay, say 1 gold. If you've told it to make a certain number of items or just continuously, after 3 hours (or however long the time listed) the first job is complete and it starts the next one, deducting 1 gold. This continues until the number of items you asked for is made, until your workshop box is full, OR until you run out of gold, deducting the cost to make every 3 hours or however long it takes. If you don't know this is how it works you just see your gold dropping every few hours.
So, if you have 3 artisans doing jobs at the same time this would make you money drop bit by bit and is why it looks like you are losing gold whilst doing quests.
Make sure you're using your best artisan for the job. If you have several to choose from you have to weigh up which is best for you at that time. Often the low commission ones have lower chance to succeed so you might pay more for higher success for example. If you leave them running whilst you are away, it's probably better to use a lower cost but slower artisan for example.
The commission cost will only be taken if that character has enough money to pay for it. If you put gold into your shared bank it is NEVER taken from there. Personally I keep all my gold in the shared bank and take it out as I need to, that way I know exactly how much I'm using.
As said above, you can easily make money using your workshop, instead of making items you would use. As an example, in leatherworking, if you make a reinforced leather belt it will cost under 2 silver to buy parts and commission cost. Once you've made it you can sell it back to a vendor for 35 silver, giving you around 33 silver PROFIT. It only takes 5 morale to make one item, so you can make 80 per day with morale, giving you around 26 gold profit. You can then leave these items being made whilst your away giving you over 30 gold profit per day as mentioned above.
There are similar profits to be made in each of the crafts, so you can pick one to work on, and even level new artisans up doing so.
So, remember, CHECK your artisan to avoid paying huge amounts of gold. SET the number of items to be made rather than leave the workshop running until it's full. KEEP your gold in the shared bank so you can't accidentally use it all up by picking a high cost artisan.
I hope this helps.
Do it slowly. Write down your gold amount. Write down what item you make, write down the artisan you use. Write down what the expected gold cost. Then, check if the amount of gold disappears correctly. Do it one at a time.
As far as I know, nobody has your problem.
Which armour kit you want to make? What are the levels of each of your 7 profession?
Armor kit does not use GOLD to make. It uses AD to make.
Greater defense, Great HP Armor kit are in level 15 of Armorsmithing.
Major defense, Major HP Armor kit are in level 18 of Armorsmithing.
Other type of Greater XYZ Armor kit are in level 15 of Artificing, Blacksmithing, Jewelcrafting, Leatherworking, Tailoring.
Other type of Major XYZ Amor kit are in level 18 of Artificing, Blacksmithing, Jewelcrafting, Leatherworking, Tailoring.
Workshop tier upgrade only gives you
(a) the bigger size of the collection box,
(b) higher number of artisan you can hire,
(c) quality of the artisan (blue and purple).
No, it does not cost you more to make the same thing using the same artisans in the process.