Demogorgon does not belong in RTQ. Please make its removal permanent.
Making RTQ require 40k item level drastically limits the AD that newer players can earn in a day. They give up and move on to other games. This makes the game less fun for everyone.
If you queue into RTQ with anything less than a full pre-made 10 person group, you'll probably get an already failed Demogorgon that will never fill up. If you're a lone DPS, then you just wasted a lot of time and you have to start over.
The same is true if you're trying to farm Demo. You can't queue up solo because half the players in the instance don't want to be there, so they leave and then it won't refill.
Demogorgon is fun with private groups. It just doesn't belong in RTQ.
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If we really need it to be included in a random, please lower the AD payout and introduce a higher payout for an "Advanced Trial" random queue. this could include Demo, Non-master zariel, and whatever else is appropriate for IL 40k? (If you feel the rewards are too high on reg Trial queue with it removed)
It was posted yesterday.
Demorgorgon can definitely be kept in RTQ if the portals and the monsters that come from the portals have less hit points (20% less could be fair): when dps are lowbies and assuming some of of them comply with the mechanics, they have a lot of trouble to close the portals and get surrounded by mobs.
Besides, among the mobs, glabrezus should deal way less damage, currently they can oneshot.
Don't take me wrong, I can do Demorgorgon on my endgame dps and in a premade group, but I know that many people are struggling. And we need these people and to keep them motivated for the future.
Regarding the tanking, most of tanks don't even bother with aggro switch, so it is not the issue here. There are many tanks that die because of lack of knowledge (purple lazer is not a buff) but overall at least one of them knows how to do the job.
Regarding the healing, well.. as usual red zones are not a buff and tank being on the side of dps is not good either, but you cannot do anything for it. The only healing difficulty is to keep the low-level dps alive with the mobs. Loss of dps is absolutely detrimental in pug groups.
So again, the main thing to tune down are the mobs and portals.
As for the item level to access RTQ, it might be decreased a tad bit to help players' retention.
10 runs = Bonus reward of 10 Reroll tokens
20 runs = 25 comp tokens
30 runs = 30 mount tokens
40 runs = 5 enchanted keys for lockboxes
so on and so forth.
> Well, finally... Good news for new and mid. players. Well, they can fix rewards in demo as well... But i couldn't find demo at all (bug ?!?!). It should stay as option for premade parties.
It's in private queues ATM