I would ask if the cw can be reviewed again and not only have the previous damage levels restored but to have the following changes implemented:
Ray of frost magnitude increased from 55 to 60
Scorching Burst magnitude increased from 30-80 to 45-90
Chill Strike Spell mastery magnitude increased from 225 to 275
Shatter Strike: Powers with control effects now deal 200 magnitude (up from 150) against CC immune targets
Ice Storm: Instead of the knockback effect have it freeze all enemies within its radius for 3 seconds for 650 magnitude and for cc immune targets let it do 750
Maelstrom of Chaos: Reduce the animation time and increase the area of effect. Currently the animation time is so long that by the time it hits the enemies have already moved from the location.
Side note: In the Whispering Caverns the drow boss you fight has a very cool lightning attack animation. Maybe replace Maelstrom of Chaos animation with his attack instead.
Imprisonment was disliked only because it didnt do any damage. All you had to do was add damage to the power and it would have been acceptable. Give us back Imprisonment as an aoe with 225 magnitude and Spell Mastery makes it ST 350 magnitude with the arcane conduit effect.
None of these are big changes except for Ice Storm and Imprisonment but i believe they would go a long way in making players a little bit happier with the cw.
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