Steps to reproduce:
1. Enter Crown of Keldegonn trial
2. Have Valindra target player with Necro Bolt attack.
3. Player moves the red circle AOE to a place where it is NOT near any party members, but overlaps a mirage from someone's Mirage weapon set.
Observed result: Player targeted by Necro Bolt dies.
Expected result: Player does not take lethal damage due to having successfully performed the mechanic.
Mirages tend to not be clearly visible in the heat of combat, and they are unable to participate in the mechanic by avoiding the person with the AOE, so they should not be able to cause players to die as if they had failed the mechanic. This tends to cause unexpected deaths, reducing the likelihood of completing the trial.
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Comments
However, the explosion is still triggered by the tentacles from the Demogorgon's Reach artifact. This is especially a problem because they spawn at a distance from its target, making the person with the red AOE need to move much farther to be safe. In many cases, it is simply not possible to take the AOE a safe distance away before the explosion occurs. It seems to happen faster as well, as if the tentacle being in the AOE makes it immediately explode instead of at its proper time.
Can we get a fix for this as well? It causes even more deaths than the mirages originally did, and additionally tends to kill the whole group instead of just one person with mirages.