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Quartermasters bags

sobacsobac Member, NW M9 Playtest Posts: 445 Arc User
Opening them on preview only gives you R2!!!!!
I know you ditch all these enchantments, but you should be able to open loot bags correctly. So either, make them working as per tooltip (R7 max drop) AFTER new mod (i.e. calculate % of quartermasters ench in the inv) or warn people so we can open them all on live before next mod! A 1-2 day "double enchantment" event will be very grateful.

Things like this (if unsolved) MUST be notified to ppl, i.e. "Last chance to redeem/exchange your things" (like you did with bondings @ Antiquities scholar, etc)

Comments

  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,458 Arc User
    edited December 2021
    Thank you for reporting. I (finally) start to open up thousands of those bags among characters. No, I am going to wait for "double enchantment". I did that for one character last night. It is already "painful" enough without 2x. Some can be sold for gold. Some can only be converted to RP. Some need typing 'convert' to get rid of it. Over 150 slots in overflow bag. Yike!
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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