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The power where the boss throws a fireball in Shores of Tuern results in invisible fire

dillygirldillygirl Member, NW M9 Playtest Posts: 322 Arc User
edited December 2021 in Bug Reports (PC)
This has been reported before:

https://www.arcgames.com/en/forums/neverwinter#/discussion/1263340/invisible-fire-in-shores-of-tuern-reaper
  • When the boss throws the fireball power, a red circle appears.
  • When the fireball lands, there is an explosion effect that affects a slightly larger area than the red circle indicates
  • After the fireball lands, a harmful area remains behind that (in Reapers queue) ticks very hard and kills DPS in a second. This effect is entirely invisible at first and remains invisible, often until it appears (it looks like the ground is on fire) right after someone stands in it, right after someone dies, or after some time has passed. This does not happen consistently though. This makes the fight pretty impossible when done in Reapers queue, since remembering where all the invisible fires are gets pretty hard when there's more than a few.

Comments

  • phil#9023 phil Member Posts: 1 Arc User
    This is amazingly annoying and lethal, and cost approximately 3 gazillion scrolls of life, give or take half a gazillion. Please make the fire visible. It's probably invisible in normal runs too, but it just doesn't kill us there, so no one is reporting it.
  • reg1981reg1981 Member, NW M9 Playtest Posts: 1,435 Arc User
    Glad to know this wasn't just me!
  • dillygirldillygirl Member, NW M9 Playtest Posts: 322 Arc User
    Still ongoing, it was in yesterday's RC again
  • dillygirldillygirl Member, NW M9 Playtest Posts: 322 Arc User
    Was in Todays RC again. Me and my party could see the fires this time!
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