This has been reported before:
https://www.arcgames.com/en/forums/neverwinter#/discussion/1263340/invisible-fire-in-shores-of-tuern-reaper
- When the boss throws the fireball power, a red circle appears.
- When the fireball lands, there is an explosion effect that affects a slightly larger area than the red circle indicates
- After the fireball lands, a harmful area remains behind that (in Reapers queue) ticks very hard and kills DPS in a second. This effect is entirely invisible at first and remains invisible, often until it appears (it looks like the ground is on fire) right after someone stands in it, right after someone dies, or after some time has passed. This does not happen consistently though. This makes the fight pretty impossible when done in Reapers queue, since remembering where all the invisible fires are gets pretty hard when there's more than a few.
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