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sergey235711
Member Posts: **108** Arc User

I don't know reasons but all At-Wills' real cast time is bit more than cast time in description, so all At-Wills attack slower than they should. I also found that the lower cast time At-Will has the slower it attacks (in %). As a result At-Wills with short cast time generate significantly less Action Points than At-Wills with long cast time.

How to replicate: attact any immortal enemy (dummy in Chult) with any At-Will for a minute. Then check hits count and compare with theory hits count number. For example I checked all bard's At-Wills and found that Reprise and Staccato attack 43% and 25% slower than intended (all other At-Wills attack slower too, but difference is lower than 10%).

Full bard results:

Reprise:

78 hits per minute;

45.5 damage per second (excluding songs);

Each combination of 4 hits gives 1.76 raw AP (0.4 + 0.32 + 0.42 + 0.62);

Gives 75.5% AP per minute on constant attack (57.2% of normal generation).

Fleche:

60 hits per minute;

180 damage per second (excluding songs);

Each combination of 3 hits gives 2.7 raw AP (0.6 + 0.6 + 1.5);

Gives 118.8% AP per minute on constant attack (90% of normal generation).

Phantasmal Concerto:

50 hits per minute;

58.3 damage per second (excluding songs);

Each hit gives 1.1 raw AP;

Gives 121% AP per minute on constant attack (91.7% of normal generation).

Con Elemento:

48 hits per minute;

104 damage per second (excluding songs);

Each hit gives 1.2 raw AP;

Gives 126.7% AP per minute on constant attack (96% of normal generation).

Con Fuoco:

48 hits per minute;

120 damage per second (excluding songs);

Each hit gives 1.2 raw AP;

Gives 126.7% AP per minute on constant attack (96% of normal generation).

Con Moto:

71 hits per minute;

177.5 damage per second (excluding songs);

Each hit gives 0.8 raw AP;

Gives 125% AP per minute on constant attack (94.7% of normal generation).

Con Brio:

53 hits per minute;

132.5 damage per second (excluding songs);

Each hit gives 1.05 raw AP;

Gives 122.4% AP per minute on constant attack (92.7% of normal generation).

Staccato:

130 hits per minute;

173.3 damage per second (excluding songs);

Each hit gives 0.35 raw AP;

Gives 100.1% AP per minute on constant attack (75.8% of normal generation).

How to replicate: attact any immortal enemy (dummy in Chult) with any At-Will for a minute. Then check hits count and compare with theory hits count number. For example I checked all bard's At-Wills and found that Reprise and Staccato attack 43% and 25% slower than intended (all other At-Wills attack slower too, but difference is lower than 10%).

Full bard results:

Reprise:

78 hits per minute;

45.5 damage per second (excluding songs);

Each combination of 4 hits gives 1.76 raw AP (0.4 + 0.32 + 0.42 + 0.62);

Gives 75.5% AP per minute on constant attack (57.2% of normal generation).

Fleche:

60 hits per minute;

180 damage per second (excluding songs);

Each combination of 3 hits gives 2.7 raw AP (0.6 + 0.6 + 1.5);

Gives 118.8% AP per minute on constant attack (90% of normal generation).

Phantasmal Concerto:

50 hits per minute;

58.3 damage per second (excluding songs);

Each hit gives 1.1 raw AP;

Gives 121% AP per minute on constant attack (91.7% of normal generation).

Con Elemento:

48 hits per minute;

104 damage per second (excluding songs);

Each hit gives 1.2 raw AP;

Gives 126.7% AP per minute on constant attack (96% of normal generation).

Con Fuoco:

48 hits per minute;

120 damage per second (excluding songs);

Each hit gives 1.2 raw AP;

Gives 126.7% AP per minute on constant attack (96% of normal generation).

Con Moto:

71 hits per minute;

177.5 damage per second (excluding songs);

Each hit gives 0.8 raw AP;

Gives 125% AP per minute on constant attack (94.7% of normal generation).

Con Brio:

53 hits per minute;

132.5 damage per second (excluding songs);

Each hit gives 1.05 raw AP;

Gives 122.4% AP per minute on constant attack (92.7% of normal generation).

Staccato:

130 hits per minute;

173.3 damage per second (excluding songs);

Each hit gives 0.35 raw AP;

Gives 100.1% AP per minute on constant attack (75.8% of normal generation).

3

## Comments

46Arc UserLower AP generation seems unintended though.

821Arc User108Arc UserMovement speed bonus not affect at-wills attack speed.

821Arc User6Arc User821Arc User6,288Arc User10,048Arc User821Arc UserFound it, it's Mad Dash.

6,288Arc User821Arc User6Arc User821Arc User6,288Arc User821Arc User