The scaling is bad, but the ones that annoy me the most are the rogues and their smoke bombs!
Please Do Not Feed The Trolls
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
The scaling is bad, but the ones that annoy me the most are the rogues and their smoke bombs!
Oh god, yes. The smoke bombs are even worse. This skirimish is basically not beatable with randoms (most of the time at least). Farming an Apocalypse Dagger is real pain
Completely agree. When I needed to do Manycoins to complete the old AI campaign, we failed, and I watched over a dozen people show up as reinforcements, realize where they were, and then abandon.
When we finally got a full group again, we went in and won, but it was ridiculous watching so many people show up and quit without even trying. It's like the people who assume you can't defeat Tiamat in one try, so they abandon each head and guarantee that it takes two rounds. It's difficult, but it's only impossible if you give up...
That's not an argument, by the way. My actual point is that any skirmish that is so difficult that more than a dozen people would rather auto-abandon than even try...is broken.
Comments
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
When we finally got a full group again, we went in and won, but it was ridiculous watching so many people show up and quit without even trying. It's like the people who assume you can't defeat Tiamat in one try, so they abandon each head and guarantee that it takes two rounds. It's difficult, but it's only impossible if you give up...
That's not an argument, by the way. My actual point is that any skirmish that is so difficult that more than a dozen people would rather auto-abandon than even try...is broken.