When using the Jeweler Bree Underleaf, her special ability Dab Hand does not activate. I was using morale to instantly do recipes, and in several days, her 15% chance to activate Dab Hand has not activated even once after several hundred successful recipe completions. Tried with another artisan that has Dab Hand (Unkra Forend, alchemy) and Dab Hand did activate.
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[15:01][Inventory Notify]You lost 10 Workshop Morale
[15:01][System Notify]Completed assignment "Silver Ingot.
[15:01][Inventory Notify]You received Silver Ingot +1
[15:01][System Notify]Collected rewards for assignment "Silver Ingot.
[15:01][Inventory Notify]You lost 10 Workshop Morale
[15:01][System Notify]Completed assignment "Silver Ingot.
[15:01][Inventory Notify]You received Silver Ingot +1
[15:01][System Notify]Collected rewards for assignment "Silver Ingot.
[15:01][System Notify]Completed assignment "Linseed Oil.
[15:01][Inventory Notify]You lost 10 Workshop Morale
[15:01][System Notify]Completed assignment "Silver Ingot.
[15:02][Inventory Notify]You received 2 Silver Ingot +1
[15:02][System Notify]Collected rewards for assignment "Silver Ingot.
I submitted a bug a week or two ago (responded to by Plasticbat) with images showing Items from run X that was stopped showing up *in the middle of the bin* of item Y production. This shows me that items are being stuck in a cache and later 'delivered'. I mention this because this may also be related to the Bree Dab Hand issue here.
Brodun Comawn is working properly making Ash Logs, his Dab Hand results in an overproduction every batch of 960 run, so I know Dab works properly in batch on other artisans. Please compare his code to that of Bree Underleaf and adjust.
For Bree Underleaf:
Character A - 4 runs, Dab Hand triggered 3/0/0 no extra resources lost
Character B - 3 runs, Dab Hand triggered 6/6/3 no extra resources lost
Character C - 3 runs, Dab Hand triggered 6/6/2 no extra resources lost
Character D - 3 runs, Dab Hand triggered 5/3/3 no extra resources lost
For Patime
Character E - 3 runs, Miracle Worker triggered 5/9/8 resources lost 0/1/2
For Haie
Character F - 2 runs, Passion Perfect triggered 0/5 resources lost 0/0
So, based on these tests:
Bree Underleaf ---- does indeed trigger Dab Hand some of the time if it is the sole artisan working. Each time Dab Hand is triggered the icon in the Delivery box indicates it and when the 30 items are emptied from the delivery box, 30+bonus items are delivered to player bags.
Patime --- triggering Miracle Worker as the last event filling the box (30) causes the resources to be consumed but since there is no deliver slot available, the resulting item is not produced (30 items are delivered but n+1 sets of resources are consumed). This eventually leads to less materials than expected to complete a multi-delivery-box production run.
In all cases the triggering of the bonus ability is random, so it is perfectly acceptable for an entire run to have no bonus applied.
And relevant to the OP post here, when each of the artisans were used to run the 400 daily morale, they all had their bonus power trigger and the results were as expected. But again, that is random, but over an 80 unit run each triggered at least once (most 10 times).