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Protector's bounty, protecting the merchant score

When protecting the merchant during the jubilee event there is this mini event called "Protector's Bounty" with a score bord.
You lose score pretty fast. That causes you not to get any rewards if you don't get any hit in during the last couple spawns of mobs because you drop to a score of 0.

This is pretty bad because when a lot of people are following the merchant and attacking the mobs it's pretty likely that you don't get a hit in especially with a bunch of ranged dps who can one shot mobs. I did a run earlier where there were 9 people following the merchant and attacking mobs but only 4 were on the score board at the end. The rest got no rewards at all.

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    silente07#2597 silente07 Member Posts: 389 Arc User
    Yeah, the HDPS are wiping out all the adds before the rest can get a hit.
    If you don’t have a quick AOE you’re hamstered.
    Fix a problem make a problem. Lol.
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    destrion#3156 destrion Member Posts: 48 Arc User
    Even if you don't get a chance to hit things you still get drops thrown around by the merchant every time he starts moving again.
    You do miss out on the chance of getting 1 extra bounty after each round but you don't get 'no rewards at all'
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    hexngone#5489 hexngone Member Posts: 370 Arc User
    So ... why aren't all you Melee players using your Doohickeys? You do have a means to solve the 'get a hit' problem. I do agree that the number of mobs does not balance well with the number of players guarding the merchant - but it never needed to until this year.
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