In NS EP. 3 there are some mobs that spawn/fall inside the terrain around the coordinates (3384, 1958). The mobs can't be targeted, but are able to target players. Sometimes they can squeeze their way out of the terrain. This is happening for the smaller mobs, like stags, dryads, and blights.
This issue might be related to some of the rocks in the terrain not having proper collisions in EP. 3 - e.g. up in the area with the shambling mounds (the ruins) - where it is possible for players to partially walk into rocks and walls.
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