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Queued content rewards based on party/group size

roadkill#6177 roadkill Member Posts: 534 Arc User
Just one of those things I've thought about since long ago but never shared until now.

How about adding incentives to players for completing queued content with less than a "full" party or queue group. For every character not included in the party/queue group, the loot table values increase which the best rewards (and possibly unique rewards, titles and/or achievements) only obtainable for solo completions.

Considering content played with less than a full party takes longer to complete or if it's even possible to complete, the reward and/or recognition should be equivalent.

And hardcore mode queued content successfully completed would correspondingly add another layer of reward providing the best loot.
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