I feel that stat potions such as Power potion +6 giving 1000 rating to power only benefits players who have not yet met their target for ratings and become useless or wasted stats for some players. If 1000 rating = 1% increase why not adjust the potions to grant 1% to a players total percentage rather than 1000 ratings. This way potions can be viable consumables for players of all levels and aid in reaching certain stat caps.
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There are also potions that give %.