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Stat Potions

chesykchesyk Member Posts: 2 Arc User
edited March 2021 in Player Feedback (Xbox One)
I feel that stat potions such as Power potion +6 giving 1000 rating to power only benefits players who have not yet met their target for ratings and become useless or wasted stats for some players. If 1000 rating = 1% increase why not adjust the potions to grant 1% to a players total percentage rather than 1000 ratings. This way potions can be viable consumables for players of all levels and aid in reaching certain stat caps.


  • masterogamasteroga Member Posts: 464 Arc User
    Not to mention Flask of Potency +1 gives 7.5% of a stat, persists through death, and is cheap.to make since it uses old materials. Who is going to want to use a more expensive rank 10 potion +1 that is just worse in every single way?
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 11,364 Arc User
    edited March 2021
    Use the potion that can benefit you. If it does not help you, don't use it, sell it. If power is filled, use Crit. If Crit is filled, use Accuracy. If Accuracy is filled, use Defense. If Defense is filled, use Deflect. If everything is filled, you are drug free. Congratulation.

    There are also potions that give %.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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