Agree that the scaling in skirmishes and mobs are off
For Hunter ranger 2 problems - both with cordon of arrows
- when activating, the aim can be anywhere, meaning ranger facing at 12 o’clock and then when using the circle where aiming can be anywhere from 12 to 6
- when the cordon fired, the lag between the arrow hitting and the thorns activating is very long compared to the past
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Lastly, the roots don’t seem to keep enemies from moving, which they are supposed to do