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Cleric [Arbiter]'s Sacred Flame is Bugged

grimacefor#6158 grimacefor Member Posts: 5 Arc User
Seemingly since the combat rework update, the damage of my cleric's Sacred Flame on the Arbiter paragon path is bugged and does much less damage than it is supposed to.

Arbiter (Dwarf, Level 80)
Sacred Flame: 90 magnitude
Scattering Light: 65 magnitude

So, Sacred Flame should do more damage?
Tested on dummies in Protector's Enclave, the damage (no combat advantage, non-crit hit, non-deflected, one target) is:

Sacred Flame: 267 damage
Sacred Flame (full Burning Judgement consumed): 1,861 damage
Scattering Light: 1,901 damage

(for completeness)
Conflagrate: 3,456 damage
Lance of Faith: 2,925 damage

The damage difference is observable on all enemies from what I have seen.

The power doesn't appear to be bugged on the Devout paragon path. Under the same circumstances:

Sacred Flame: 1,716 damage
Scattering Light: 1,363 damage

SUMMARY
- Sacred Flame, on the Cleric [Arbiter] does much less damage than it should, given its stated magnitude, and the problem doesn't affect the Devout paragon path. Observable on training dummies and enemies.

- I don't have character slots to go and test this on a new character, alliance chat didn't seem to know anything about it when I asked, and someone on the NW Discord said they heard about it on PC.
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