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Batiri Shamn Bugged

elmandakarelmandakar Member Posts: 32 Arc User
Batiri Shamans in Chult and related areas are bugged, they either have a huge amount of HP or an incredible defense, ether way they are very, very hard to kill for a 1-dot monster, it is harder than some bosses.
This in itself is bad enough, but it makes the Prince skirmish unplayable, since there are two shamans healing the tyrannosaur and one another, so that none of them can be killed at all. There is no choice but to abandon the instance.

Comments

  • zaxturi#8203 zaxturi Member Posts: 11 Arc User
    We just did a folly with a group ranging from 40k+ to 50k+ and it was quite an amusing suprise at first. We did get throu the rex and 2 shamans healing each other thanks to our tank taking the rex away so we could all consentrate on 1 of the shamans and nuke it.
    it seems to me that they have somewhere around 95% damage resistance at least when i looked at the combat log my unmitigated damage with 1 hit was about 20k and the actual damage dealt about 1k
    Forget zariel the true endgame boss of the game is a group of batiri shamans :lol:
  • percemerpercemer Member, Neverwinter Moderator Posts: 1,048 Arc User
    Hello,

    Thank you for your feedback, I will escalate for investigation (EU report).

    Regards,
    Percemer
    EU Community Manager @ Gearbox Publishing
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  • nuclearninja1nuclearninja1 Member, NW M9 Playtest Posts: 64 Arc User
    I agree that the Batiri Shaman in Chult are way too powerful. My brother and I were in Chult for the first time since the rework. Both of us were 29K and could barely damage the shaman. After dying several times; I found that if I targeted the shaman and hit #7 and let King of Spines take care of him; we could double team the other shaman. It still took alot to kill the other one.
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