Do you really think.............
1.) Binding our enchants after the trade in was a good idea, as this basically told us.... You have but ONE chance to get you build right. If not, oh well, just spend millions and millions and millions of AD until you get it right. NOT GOING TO HAPPEN in our world... maybe yours, but not ours.
2.) Making scaling similar to Mod 6, where as mobs hit so hard you cannot survive the content/quest..... going to make player even WANT to play?
3.) Making the builds more complicated, longer to adjust and figure out, that players will look forward to spending hours upon hours doing nothing but perfecting a build that still cannot survive a lot of the content?
4.) Making a game that is ( probability for a LOT of players) just basically to unplayable to even consider putting money into?
5.) Is scaling going to make players WANT to make GOD like characters, knowing that low level gear is equal to high level gear in Scaled areas?
6.) Running the "NEW" content ( Like ZARIEL Master) for weapons that are STILL not as good as Lionheart going to make players WANT to run it???
DEVS????? What is YOUR feedback to these questions? Just curious if you are really in touch with "your" player base.
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Comments
1) Nobody is forcing you to trade them. You can save your bondings and trade them for other items to ppl, after all they are worth more than 2.6M AD (R15) cuz you can trade them for other R15 enchs that could cost 5M AD in the AH.
Radiants and Empowered? Same thing, no need to trade them. Did they put your stats in a bind but don't want to trade them for BtC/BtA ones? Save them and wait. Things change so often here that one day they might worth a lot.
Again, nobody is forcing you to trade anything for bound ones.
2) It is really hard and can't deny that. You can either choose to party with ppl or go solo and take your time (which for ppl that only play casually it's a real pain).
3) Just wait until someone found a good build for your class if you are lazy and don't want to risk it. Save your AD. And let's be honest, juggle with plenty of gears and enchs it's normal in any mmorpg.
4) Played 2 dungs only, MC and TONG. MC we needed to go reaaaaaaaaally slow cuz we got killed every time we got 2 groups or more. TONG only hard thing is the second boss and the souls.
5) You are kinda wrong there, while you will have the same power/crit and other stats in scaled content "the same" as in normal content, your HP and DMG will go down.
6) You are totally right. Other than ToMM there is no actual point on running other things, and mostly cuz the rewards are simple trash.
As disclaimer i want to add the next:
I am not a cryptic defender, i do think the changes are too harsh. As a soulweaver im damn used to changes that force me to rethink my builds and rotations so in that case im "good", but this combat "rework" is just to complicated for dumb ones like me.
Soulweaver: The Lovely Red
Minstrel: The Rose Troubadour
Let's do the Math... 120 required to Legenday and 150 to Mythic
so... 5 x120 = 600 + 5x 150 = 750 total = 1350
Current price is.. 750,000 AD for a 75 pack Basically 10,000 for ONE.
So, on average it would cost 13.5 Million AD. - 7.8 Mil for the Bondings = 5.7 Million still needed
Now.. that is ONLY if you had the "correct" companions. As we know, the companions we did use are now mostly useless.
In the actual game... many that are needed to get to "caps" are green... I did have to buy 5 green companions, which in total, including my saved upgrade tokens STILL cost me over 14 Million. How many player seriously have that kind of AD JUST for companions alone??
Now, you could buy Zen.. so at 500 Zen for 75 tokens + 46 Bags needed = 46 x500 zen = 23,000 ZEN or... $230 USD. FOR ONE Character. Really, who in their right mind is going to put money into this game right now?? LOL
As you kindly provided the total of 1350 tokens needed per character
Sybilla Artis rewards Legendary Campaign quests worth 5 Heroes Medallions each. One of the items you can purchase in the Sybilla Store is 1 Companion upgrade token for 3 Heroes Medallions. So, for running around each week doing quests in the Legendary Campaign areas I can earn Heroes Medallions for my time.
There are 24 different quests offered for a total of 24x5=120 Heroes Medallions. The quests are on a 7 week rotation.
1350 required tokens x 3 Heroes Medallions each = 4050 Heroes Medallions needed.
4050 Medallions/120 per cycle = 36 cycles (approx) x 7 weeks = 252 weeks or 5 years of running the Legendary quests .....
Yup, designed to be a Marathon and not a sprint. Good thing Sybilla quests will still be around (and never change [whoops 2 Feywind quests are going away] in the future).
This is the kind of tempting grind provided by the developers who ask us what we think of the rewards in a CPD. Ponder it.
> Smart is the key word Littlecaprice... hmmmm, how much AD is needed to upgrade 5 Legendary and 5 epic to Mythic?
>
> Let's do the Math... 120 required to Legenday and 150 to Mythic
> so... 5 x120 = 600 + 5x 150 = 750 total = 1350
> Current price is.. 750,000 AD for a 75 pack Basically 10,000 for ONE.
> So, on average it would cost 13.5 Million AD. - 7.8 Mil for the Bondings = 5.7 Million still needed
>
> Now.. that is ONLY if you had the "correct" companions. As we know, the companions we did use are now mostly useless.
> In the actual game... many that are needed to get to "caps" are green... I did have to buy 5 green companions, which in total, including my saved upgrade tokens STILL cost me over 14 Million. How many player seriously have that kind of AD JUST for companions alone??
>
> Now, you could buy Zen.. so at 500 Zen for 75 tokens + 46 Bags needed = 46 x500 zen = 23,000 ZEN or... $230 USD. FOR ONE Character. Really, who in their right mind is going to put money into this game right now?? LOL
Who told you you need to have all mythic companions?
I built a fully working TOMM tank using the following:
-Only easily obtainable lvl 80 gear, no fancy hunt stuff
-Only free artifacts (class sigil,lantern,bruenors helm, and 1 of the m16 camp store ones)
-Rank 12 enchants and runestones
- Mod 16 companion gear
-1 mythic companion, 9 epic companions
-1 legendary mount, 9 epic mounts
-No reinforcement kits, no collars
-All epic insignia
-Mythic mount was the free Carmine Bulette from refer-a-friend program
As I see it, the one big problem with the new combat system is that it has a very steep learning curve, as many players obviously don’t understand how to achieve proper stat distribution.
Another “problem” is that rewards needs to be adjusted according to the increased price of character upgrade, but we have already been told that a rewards rework is coming (roadmap).
I think most of the issues that players see when logging in to the new system could easily be solved if they asked for help in the community instead of spewing false information about the game being broken and unplayable.
PS: A big thank you hug to all that are dumping radiants and empowered prices in ah, these are very good in high end builds 👍
AND yes.... as a "END-GAMER" because the mobs have so much more HP, and Halaster still hits like a MACK Truck, you really do need to get close to "Capps". Have you run ZCM??? Go try that with only 3, 4 or 5 Mythics.
> I agree... except for... The high end builds are Tanks and Healers I assume and YW : ))
>
> AND yes.... as a "END-GAMER" because the mobs have so much more HP, and Halaster still hits like a MACK Truck, you really do need to get close to "Capps". Have you run ZCM??? Go try that with only 3, 4 or 5 Mythics.
Challenge accepted
Sell HAMSTER and buy tokens.
Too lazy for that? Upgrade with AD.
Faster way? Buy zen. Just as you said.
Mount tokens problems? Grind. There are plenty of places to get them for free. Got tarmalune bars? buy them with that.
You can do aaaaalll the math you want (i know it was just an example), but playing and getting the free tokens (even if they are in low quantity) makes you save AD for when you buy them in the AH.
Heck, you could even wait until things normalize again and save even more AD. And the companions that are "bis" now and eeeveryone recommends may and will change, so burning AD until you find one or two builds to compare are a big mistake imo until mod 20 hits with it's changes.
The worst thing this changes made was increase the ZaX waiting. Other than that you have from really slow ways to really fast ways to get the things you want in this game, as usual.
And no, i am not BiS, nor end-gamer. Im a pleb that has been here since CN required you to use tank companions to fight orcus at ease or ECC required you to bug the boss out to kill it with the spikes.
Soulweaver: The Lovely Red
Minstrel: The Rose Troubadour
> But wait, there is another way ...
>
> As you kindly provided the total of 1350 tokens needed per character
>
> Sybilla Artis rewards Legendary Campaign quests worth 5 Heroes Medallions each. One of the items you can purchase in the Sybilla Store is 1 Companion upgrade token for 3 Heroes Medallions. So, for running around each week doing quests in the Legendary Campaign areas I can earn Heroes Medallions for my time.
>
> There are 24 different quests offered for a total of 24x5=120 Heroes Medallions. The quests are on a 7 week rotation.
>
> 1350 required tokens x 3 Heroes Medallions each = 4050 Heroes Medallions needed.
> 4050 Medallions/120 per cycle = 36 cycles (approx) x 7 weeks = 252 weeks or 5 years of running the Legendary quests .....
>
> Yup, designed to be a Marathon and not a sprint. Good thing Sybilla quests will still be around (and never change [whoops 2 Feywind quests are going away] in the future).
>
> This is the kind of tempting grind provided by the developers who ask us what we think of the rewards in a CPD. Ponder it.
Only problem with this method is the new scaling . Alts are probably not strong enough to do legacy quests now . So maybe 2 or 3 toons can do them , but wait , with scaling , now these quests take double the time . Throw in your daily Ques , be ready to put in a lot of time .