I dont know if im in the right place to discuss about the future of pvp in thoose days where 3k magnitudo mounts are free for everyone
im here to talk and try to fix this thing with the community help .. the rogue in pvp with soulforged armor enchant are a cancer for PVP, they got skills that are unavoidable with caps, this means a broken skill (they play with one skill only as i hear) and when they die they get immune due to soulforged so they are kinda invincible cause of the stealth mechanic.
my opinion its to fix soulforged to give more health points after a death but dont make immune people after death.... tanky healers with soulforged armor enchant? they die and intercession themself, causing an healer to be impossible to kill....
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