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Utility Enchantments Rework

At present you have a number of Utility Enchantments that are basically useless, as they have not kept up with game changes.

Dragons Hoard
Fey Blessing
Quartermasters
Tymora

Why not look at updating these and offer better/more relevant rewards for running with them?

Maybe attach two of them to mounts and companions and then they could drop things like insignia powder, relevant upgrade tokens and even green or blue mounts/companions at the higher levels?

You could keep one of them as enchantment based but at least have them give the chance of a rank 10+ at higher levels dropping but they could also drop additional refinement points or enchanting stones.

The other could either be profession based, gear based or even campaign currency based?

Either way the rewards would increase and get better as they ranked up and these enchants might become relevant again.

Just a thought....
Post edited by kreatyve on

Comments

  • russelguppy#7025 russelguppy Member Posts: 64 Arc User
    edited December 2020
    And just a final thought you could also have the shards of empowerment drop from a certain Utility Enchantment with Legendary ones dropping at rank 13+, maybe.

    Would certainly make it feel like mythic collars were a possibility for lower ranked players.

    We are currently looking at a minimum 1000+ LOMM or harder dungeon runs to get enough shards to go to mythic collar 5 times
  • melechestmelechest Member Posts: 106 Arc User
    Sadly, every enchantment that you would normally use on utility slots (dark, tactical), including the ones you mentioned , are useless. They both give much of nothing on live and around that on preview...
  • gradiigradii Member Posts: 280 Arc User
    Azure enchants are a godsend for leveling. do not change.
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