I only noticed this in the Nightmare Harvester event...
Frequently tanking and targeting an opponent. Especially in events like this, you can have multiple opponents essentially standing on top of each other. One of your opponents does some sort of a push-back attack, and suddenly I'm attacking different monster. In any real world scenario... If someone pushed me back, I would come back in and attack the same guy who pushed me off, not turn to the nearest, most feeble enemy and attack that one.
Fix this please.
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That being said, the targeting system in NW has always been wonky (just ask healers). Cryptic has not indicated a fix anytime soon.