Hi, im doing campaigns in my 3rd alternative toon, and after so long no going again to these zones, given that my main toons completed them years ago, now I remember why some of them aren't fun, are boring and tedious, and it is not fair that some campaigns are shorter than others, even shorter when you advance with currency bought through genie's gifts and when you want to appreciate the landscapes and environments of some these zones, you feel like burned out of so much grinding just for accomplishing their tasks; that at the end you just want to get out of the place as soon as possible. So, I want to suggest a rework for some campaigns, so they become more entertaining and interesting to run, and if you want them to be Iong term completion, then all of them should be.
- Acquisitions Incorporated
The weekly Tasks of this campaign are boring and I am sorry to say this, but the whole campaign and story is plain stupid. The tasks give so few currency to advance the weekly haul and redoing over and over the only every hour task is upsetting.
- ElementaI evil
Good Job on the rework of this campaign, similar to undermountain, can be completed in 1 day, but once completed you feel burned, obviously we are not supposed to finish it in 1 day, overal fun and decent, except the part that some of the old tasks were removed, like the one where you had to glide from one floating platform to another, should be back, they were fun.
- Underdark and Maze engine
I don't know why I think these 2 campaigns should be unified, they are based off the same story, same place, also their skirmishes are the worst in the game, irksome and repetitive, you just end up hating them. Underdark is also long-term with no uplifting tasks, opposite to maze engine, where you actualy come to know some interesting parts of the story and different places like the land of the red dragons.
- Storm King's thunder
This campaign has 2 main probIems, First is the reputation, which is extremely high and secondly voninblood required for boons is extremely a tiresome grinding, which should be reduced, the rest of the campaign is fine.
- Jungles of Chult
This campaign is good, but the main problem for me is the expensive currency requirements for some tasks, specially monster hunts and boons, i consider that you should reduce the currency required for these tasks.
- The Cloaked Ascendancy
oooh GoD!!, I remember why I So Hated this campaign, you know? Just remove it from the game , seriously, it would have worked if there had been more weekly and daily tasks to advance it, because right now is just irritating, fastidious, uninteresting, monotonous, dull, the only good things in this campaign are the start of nostura's castle, because the castle itself isn't, she just made malabog's her home and the end where you gain that shadowy armor, this campaign needs a whole rework.
Thanks 4 Reading
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