Hi All,
I have some observation/feedback/suggestions regarding TOD
1. Killing a Dragon:
With the new gear starting of mod 17, killing a dragon will take only 1 encounter. Melee toons are suffering to land an hit on the dragon as ranged classes kill it before even it lands. that made a lot of people have hard time to complete the quest, waiting for dragon after dragon hoping to land a strike before the others kill it. I suggest to make it immune until it lands and increase it's HP to be more resistant against the high gear that everyone have now.
2. Legacy Quest (complete 5 quests in Tyrrany of Dragons)
The quests from Harper Boward do not count toward the legacy quest. I suggest to make them count as they take time and effort to complete as any other quest in the TOD map.
1
Comments
The solution to range weapon for melee characters is the Doohickey. My Paladin always gets a hit in before the dragon lands :-)
As for #2: Totally agree.. Also adding Elminster's quest would help.
Everyone has the same mount speed now.
I have never ever seen any dragon die to a single encounter.
So this part you talk bs.
But their hp could be buffed and they should count towards the repeatable Kill a Cult Dragon quest, which they don't count towards now.
The Dragon Run hasn't changed all that much, people still work together and get 10 or more dragons killed within the 10 minutes allowed. Here is the wiki article, if you need more information. I have seen some people smack the first dragon and take off right away for the next. I got your license plate pal! That is not cool, but they do exist. Sometimes the time of day you play can be an important factor. I also recommend holding Sybella's Quest until the following week, so you get better people to play with in there.
Have fun!
"Remember when in dire need and you think you are losing to the dragon, use the buddy system. Throw your buddy to the dragon and run like Hell."
~~~ Goro Thay in the Well of Dragons.