First, I am not the type of player who worries about where the 0.001% damage is going or what my boons do. I wrote off boons as being worthless after module 16 nerfed them despite everything. Never the less, I still like to allocated the boon points where they are at least functional.
The description on this boon point states you gain an advantage against "fiends" but what is defined as a fiend in this game? I was thinking about it when working toward a boon point in Vallenhas. All the tags there read as "devil" and "demon", I assume they are covered as fiends, but I never gave it much thought. I don't juggle my boon points often either, but if players tell me it is a useless boon for demons and devils, then I will move my 5 points elsewhere. Is this a clever pigeon hole for just a particular class of demon or devil? Does anyone have a detailed list of NPCs this boon effects?
I don't bother with the dinosaurs and cultists, as I never had any issues or died fighting them. Also I don't see any issues defining what a dinosaur or cultist is in the game.
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Just as background info, from the original days of the game until Fourth Edition, Succubi/Incubi were always demons. The people behind Fifth changed anything they felt like, and they felt like making these critters into Devils. Fifth edition attempted to bridge the gap on many things and took a third option, making them generic fiends that can work with any faction.