NoworriesDev, Developer said on Reddit:There has certainly been a lot of talk about this type of theory. Having a mount give a 150k HP would be a bit extreme given where current health values are on average, so hopefully most people are not expecting that to be the reality.
Passive Powers should typically cap out at 50% higher than their legendary counterparts when they are all maxed out. On top of that they also give a bunch of combined rating which is what the rest of the item level is doing.
Dominant Force for example should grant 15k Power and 5,625 Combined Rating when maxed.
Combat powers will also see increases, and the swarm is no exception. The guess on 15% is correct for that. However, mount power buff/debuffs aren't intended to stack with the same type so we did fix that on the swarm as its effects increased in value.
Then you have things that weren't setup in a standard way. Stalwart as an example was in a weird place as typically things that grant max hit points grant 4 times the amount they would grant if it was a regular stat such as power. So maxed out Stalwart is now 60k hit points.
Given the amount of speculation over 150k HP mounts and 75% damage increases with stacking damage buffs, I figured it would be good to give some specifics now so everyone can reign in their expected ranges. And as always, the caveat that things can change both up and down before launch and/or once we see the effects of all of the changes fully in game.
So it seems to me that without the "Bolster" the Legendary mounts effective stat bonuses are being nerfed by 25%. For example, from 10k power down to 7.5k power! On top of this, the Hp bonuses from mounts are being reduced by 40%, from 50k Hp down to 30k Hp.
This feels rather hurtful and disrespectful for those of us who've spent millions upon millions just to obtain these mounts, only to have them nerf and being told, Here, you must buy more to get the stats you previously had!
With the Mount Bolster it is said you can buff the benefit of the base bonuses up by a 100% and from what we have seen you need 10 mounts on Mythic to get this to 100%. Mythic mounts giving 10% and Legendary only 5%. Meaning you would need at least 7 legendary mounts to get a 35% bolster to get that mount bonus from 7.5k back up to 10k. Not to mention to get the 50k Hp back (4 mythics and 6 legendaries for 70% bolster).
Seems rather ridiculous to me. You take away something we already had and now say we need to pay a ton to get 7 legendary mounts just to gain those stats back. However since the bolster is capped at 100% with 10 mounts, and if epic mounts give a bolster of 2.5%, you could just have 4 legendaries and 6 epics to get those stats back. ((4x5)+(6x2.5) = 35%, 7.5x1.35 = 10.1k)
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So maybe in all the casses you get more stats than now and the same power or more. We will see.
Also the other changes are very good, I dont care even if I lose a bit of power, but you can get collars with critical severity, ap gain, etc. And also a reason to make every dungeon worthwile. Not to mention the changes to zen store, etc.
We will see, but the changes overall sound very good to me.
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- Stats of a Mythical mount, and no other mounts to bolster it
- Stats of a Mythical mount, with 9 other mythical mounts to bolster it.
If it is the second meaning, it would indeed imply a big nerf to legendary mounts, and would mean that people would need to spend to a bit to get back to where they are right now.When we (accidentally) saw a mythic mount on Preview it had stats of 15K (where a corresponding Legendary mount had 10K), and then read information that was interpreted to mean that you could double those stats if you had 10 mythic mounts, I assumed the "max" (with 10 mythics) would be 30K.
Now, that is a lot, but it would also be very expensive to get to that point - which is a fair deal IMO, and that is basically what people were expecting, and a big reason why the mount change got an overall positive response.
Now we get this "bombshell" dropped and people are interpreting that to mean you need to spend a lot just to get back to where you were before. That would be an exceedingly dumb move...I just cannot believe that is the case.
Then Im sure we will lose a bit of power in favor of other stats. Someones will hate it others will like it.
@adinosii im pretty sure maxed is 10 mithycal mounts (100% bolster)
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> The question that needs clarification (and needs it pretty urgently) is if "maxed out" means* Stats of a Mythical mount, and no other mounts to bolster it
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> * Stats of a Mythical mount, with 9 other mythical mounts to bolster it.
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> If it is the second meaning, it would indeed imply a big nerf to legendary mounts, and would mean that people would need to spend to a bit to get back to where they are right now.
>
> When we (accidentally) saw a mythic mount on Preview it had stats of 15K (where a corresponding Legendary mount jhad 10K), and then read information that was interpreted to mean that you could double those stats if you had 10 mythic mounts, I assumed the "max" (with 10 mythics) would be 30K.
>
> Now, that is a lot, but it would also be very expensive to get to that point - which is a fair deal IMO, and that is basically what people were expecting, and a big reason why the mount change got an overall positive response.
>
> Now we get this "bombshell" dropped and people are interpreting that to mean you need to spend a lot just to get back to where you were before. That would be an exceedingly dumb move...I just cannot believe that is the case.
Agreed, and yet it wouldn't be the first time Cryptic has adopted the latter approach (i.e. Bonding runestone nerf back in the day).