So reading todays patch notes I was and wasn't surprised to see that the invisible golems in Lomm fix was not in there.
Yes I know you claimed two patches ago that the problem was fixed but guess what? They are still not fixed. I bet the problem is under reported because players assume this is a new mechanic in Lomm and actually causes deaths.
Maybe a future dungeon boss mechanic will be you fighting an invisible untargetable object and Lomm is the testing ground on it.
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