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A way to remove leechers from avernus

dixonyu#2725 dixonyu Member Posts: 79 Arc User
Please add some idle timer to avernus to get afkers out immediately and back to protectors enclave .

I understand people are gonna stand to the side of insurgencies or step away here and there, that's fine, but, there's so many people just sitting by the portal or trees the whole damn time .

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    greywyndgreywynd Member, NW M9 Playtest Posts: 7,093 Arc User
    Insurgencies are part of the Vallenhas map. So they are in the adventure zone. Not off in another instance.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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    greywyndgreywynd Member, NW M9 Playtest Posts: 7,093 Arc User
    Vallenhas is the stronghold you're sent to help protect.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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    greywyndgreywynd Member, NW M9 Playtest Posts: 7,093 Arc User
    Currently the only zone in the Avernus map.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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    greywyndgreywynd Member, NW M9 Playtest Posts: 7,093 Arc User
    They are not in a different zone. When you do your next insurgency take a look at the map. The insurgencies take place on the islands around and above Vallenhas.

    You want the "leechers", and let's be real, if they aren't participating they aren't getting anything. A lot of them probably have their daily 20% and are waiting to see if a boss is going to spawn.

    You want them to be removed and sent to PE? How about the people in PE that are AFKing? Where would you like them to be sent? And the other zones where people may be idle?
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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    lantern22lantern22 Member, NW M9 Playtest Posts: 1,111 Arc User
    Someone that is AFKing in an insurgency, waiting for others to complete it to 90%+ so a boss will spawn, is leeching - what else would you call it??

    A lot of ppl are there clearing the mobs to get the boss to spawn. If everyone goes AFK . . . . .
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    thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    there is a certain point where monsters become uninterested at people on the sides of the map as well. you cant even drag the mobs on top of them. it matters because if people there aren't active people who are active can't join and it takes 3x as long
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    namelesshero347namelesshero347 Member Posts: 2,109 Arc User
    Leechers suck. But the last few boss fights I was in was very difficult to take down the boss. I even gave up on some because I already got the 20% absorption and didn't care to blow a bunch of stones for a small chance rod drop. With the lower participation now, I'd imagine any help on bosses would be welcomed, even if it was from leechers.
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    greywyndgreywynd Member, NW M9 Playtest Posts: 7,093 Arc User


    Lol seriously... Guess you've never done a heroic encounter, get back to me when. You have . And who cares if someone is ask in PE it isn't a lvl 80 , mostly group zone ...

    I have probably done more than you have, junior.

    If those people are actually idle the game will kick them after 15 minutes.
    lantern22 said:

    Someone that is AFKing in an insurgency, waiting for others to complete it to 90%+ so a boss will spawn, is leeching - what else would you call it??

    A lot of ppl are there clearing the mobs to get the boss to spawn. If everyone goes AFK . . . . .

    ...and not too long ago people were demanding that anyone that has gotten their 20% for the day to GTFO. No one has the right to tell others what to do or how to play. If you have a problem with someone in game report their behavior and let it go. The stress isn't healthy for you.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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    arazith07arazith07 Member, NW M9 Playtest Posts: 1,719 Arc User

    > @greywynd said:

    > Currently the only zone in the Avernus map.



    Like pulling teeth lol ... So why explain to me what vallenhas is if it's the only area in avernus, then say insurgencies are a different zone ...



    I'm just saying anywhere in avernus if you're sitting for 3-5 minutes it should send you to PE as it's mostly a group area , at the moment , and it would be nice to keep moving active players in ,and with only 15 people , 20 grouped allowed in a zone, it's nice to maximize the active players in said zone .

    This will make a bit more sense next mod, but Vallenhas is a bunch of floating islands that got torn away from the sword coast and dragged into Hell by that black hole looking thing, Avernus is the first layer of Hell, and we are not quite there yet, but are floating above it. The insurgencies happen on the same map as Vallenhas as others have stated. With M19, there will be more to Avernus. The Vallenhas map is not a mostly group zone, there are people working on campaigns, farming juma bags, sitting and chatting with friends/guildmates since it is the latest endgame map, etc. You can't just blanket program an autozone to another place that isn't the normal 15 minute afk timer.
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    greywyndgreywynd Member, NW M9 Playtest Posts: 7,093 Arc User
    The only HE's I've ever gotten credit for for just running into/through them is in the Well. Insurgencies I've actually had to interact with before I got credit for them. I had my fighter parked on one of the floating islands while I did invokes. After I got back to him an insurgency was active. By the time it ended I got zero credit. I'd spent my time standing there talking to a guildie helping them out with a problem.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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    hadestemplar#9918 hadestemplar Member, NW M9 Playtest Posts: 1,176 Arc User
    @dixonyu#2725

    Have you even though that this your suggestions is total nonsense.

    Lets say devs implement some sort of system which measure players activities, and lets say they kick player out of that area if they are AFK for 5 or whatver time.

    What these players will do is simply make few steps every few moments or simply run arround. So system will register them that they are no AFK and they will not be removed.



    As greywind suggested, report player and forget.
    ========================================================================
    “The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
    Gustave Le Bon.

    ==================================================
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    arazith07arazith07 Member, NW M9 Playtest Posts: 1,719 Arc User

    > @arazith07 said:

    > (Quote)

    > This will make a bit more sense next mod, but Vallenhas is a bunch of floating islands that got torn away from the sword coast and dragged into Hell by that black hole looking thing, Avernus is the first layer of Hell, and we are not quite there yet, but are floating above it. The insurgencies happen on the same map as Vallenhas as others have stated. With M19, there will be more to Avernus. The Vallenhas map is not a mostly group zone, there are people working on campaigns, farming juma bags, sitting and chatting with friends/guildmates since it is the latest endgame map, etc. You can't just blanket program an autozone to another place that isn't the normal 15 minute afk timer.





    > @arazith07 said:

    > (Quote)

    > This will make a bit more sense next mod, but Vallenhas is a bunch of floating islands that got torn away from the sword coast and dragged into Hell by that black hole looking thing, Avernus is the first layer of Hell, and we are not quite there yet, but are floating above it. The insurgencies happen on the same map as Vallenhas as others have stated. With M19, there will be more to Avernus. The Vallenhas map is not a mostly group zone, there are people working on campaigns, farming juma bags, sitting and chatting with friends/guildmates since it is the latest endgame map, etc. You can't just blanket program an autozone to another place that isn't the normal 15 minute afk timer.



    Lol don't know why you're explaining things like I'm confused.



    You said it many people questing , doubt insurgencies will die down. I assume mod 19 will mean new instances . But still , people need to quest in vallenhas, insurgencies are popular, zones only allow 15 people solo on consoles, 20 in groups, zones are small, instances don't pop often they can all be full and a new one won't open.



    I see nothing wrong , if people want to chill , there's PE , and it's other areas, yawning portal. Or even general zones , since mob packs don't seem to respawn faster with more people in the area , may as well try to get more instances to spawn there and make it easier for people trying to do dailies, and less competitive, since no one likes joining groups .

    The change you are asking for doesn't just affect the insurgency islands, it affects the main stronghold map because they are on the same map. Forcing people to not be in the latest and newest map zone because they are either taking a short break from dailies, weeklies, or just chilling and being social in an MMO is going too far. I understand why you want to punish leechers, but your suggestion just doesn't work without punishing other people who don't need to be punished. Not to mention that leechers can just circumvent your suggestion by moving, so you end up just punishing people that you weren't targeting to begin with.
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    arazith07arazith07 Member, NW M9 Playtest Posts: 1,719 Arc User

    > @arazith07 said:

    > (Quote)

    > This will make a bit more sense next mod, but Vallenhas is a bunch of floating islands that got torn away from the sword coast and dragged into Hell by that black hole looking thing, Avernus is the first layer of Hell, and we are not quite there yet, but are floating above it. The insurgencies happen on the same map as Vallenhas as others have stated. With M19, there will be more to Avernus. The Vallenhas map is not a mostly group zone, there are people working on campaigns, farming juma bags, sitting and chatting with friends/guildmates since it is the latest endgame map, etc. You can't just blanket program an autozone to another place that isn't the normal 15 minute afk timer.





    > @arazith07 said:

    > (Quote)

    > This will make a bit more sense next mod, but Vallenhas is a bunch of floating islands that got torn away from the sword coast and dragged into Hell by that black hole looking thing, Avernus is the first layer of Hell, and we are not quite there yet, but are floating above it. The insurgencies happen on the same map as Vallenhas as others have stated. With M19, there will be more to Avernus. The Vallenhas map is not a mostly group zone, there are people working on campaigns, farming juma bags, sitting and chatting with friends/guildmates since it is the latest endgame map, etc. You can't just blanket program an autozone to another place that isn't the normal 15 minute afk timer.



    Lol don't know why you're explaining things like I'm confused.



    You said it many people questing , doubt insurgencies will die down. I assume mod 19 will mean new instances . But still , people need to quest in vallenhas, insurgencies are popular, zones only allow 15 people solo on consoles, 20 in groups, zones are small, instances don't pop often they can all be full and a new one won't open.



    I see nothing wrong , if people want to chill , there's PE , and it's other areas, yawning portal. Or even general zones , since mob packs don't seem to respawn faster with more people in the area , may as well try to get more instances to spawn there and make it easier for people trying to do dailies, and less competitive, since no one likes joining groups .

    The insurgencies share the same map as the main stronghold and M18 campaign areas, any changes to insurgencies, like the shorter afk kick out you want will affect more than just the people you want to target. As others have stated, leechers can just circumvent that by moving as needed, so you end up just punishing those who are taking a short break from playing, or being social in an MMO, or otherwise similar behavior that is perfectly ok to do.
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    sak#3663 sak Member Posts: 49 Arc User
    edited June 2020
    I have done hundreds of these insurgencies on a few toons. The worst case of leeching was one guy/gal standing near the middle of the map barely moving and never helping with the mobs. They were so obvious so I noticed them and kept my eye on them as I worked through the mobs. So they are right there when the boss spawns and whack it. Guess what... they received the battle worn rod and posted a link to it in the chat box. I was so cross I quit for the day. Life is not fair, it is a shame games are not either. At least I received the battle worn rod over the next two days for my two toons which was some solace. It would be hard to kick people out for not moving in Avernus as there are legitimate reasons for standing still.
    Post edited by sak#3663 on
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    hadestemplar#9918 hadestemplar Member, NW M9 Playtest Posts: 1,176 Arc User
    sak#3663 said:

    I have done hundreds of these insurgencies on a few toons. The worst case of leeching was one guy/gal standing near the middle of the map barely moving and never helping with the mobs. They were so obvious so I noticed them and kept my eye on them as I worked through the mobs. So they are right there when the boss spawns and whack it. Guess what... they received the battle worn rod and posted a link to it in the chat box. I was so cross I quit for the day. Life is not fair, it is a shame games are not either. At least I received the battle worn rod over the next two days for my two toons which was some solace. It would be hard to kick people out for not moving in Avernus as there are legitimate reasons for standing still.

    One girls/guy standing in safe zone and you with group doing insurgency.. Is that a problem? You all geting rewards anyways.

    I done insurgencies where I and two others players done all fighting thing while 10 players standing in safe distance. And it don't bother me at all. Heck I even holded small party, where I done all killing while rest of my party where told to stay out of fight.

    Now for all not so smart players.. This Awakened Forger's Box is currently best buff utility which you can stlot in try/consume bar.

    So obviously all want to get them, regardless which IL you have. And this part most complainers forget. Not all players are end game level. Not all have maxed their chracters, not all can go in fight so easily. So they picked safest way to get road for upgrading Forger's Box, they simply stay away from fight untill right moment..

    And to be fair, the same thing happening in all other mmorpg games.

    Now other thing, if you realy don't want other players or as you call them leechers. Simply form group of players, get least populated instance and farm there. I know dozen guilds/alliances who do that..


    ========================================================================
    “The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
    Gustave Le Bon.

    ==================================================
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    adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    It used to be that only one person had a chance to get the battle-worn rod, so in order to maximize your chances, you would stop fighting at some point, have your most powerful encounters and dailies ready, and hit the boss when it appeared in order to do the most damage and land the killing blow.

    This is no longer the case....most people actively doing insurgencies probably have the battle-worn rod by now and are just farming for juma bags. The problem is that the system basically encourages them to go AFK.....maybe hit one monster once for their participation to count.

    This is a bit like the crowd that hangs out at the fireplace in the whispering caverns. Leechers not bothering to escort the merchant, but just get one reward drop whenever someone else does the work.

    Still, there is a difference...with the merchant, it hardly makes any difference how many people escort him.... a single DPS can do it easily, so as long as enough players have the quest to start the merchant, nobody loses anything.

    Not so with the "leechers" in insurgencies.....the insurgency will take much longer, and that means less reward. My advice - just team up with a number of "actual" players, and switch to a low-population instance and farm away...leave the leechers behind.
    Hoping for improvements...
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    liadan1984#8734 liadan1984 Member Posts: 315 Arc User
    sak#3663 said:

    I have done hundreds of these insurgencies on a few toons. The worst case of leeching was one guy/gal standing near the middle of the map barely moving and never helping with the mobs. They were so obvious so I noticed them and kept my eye on them as I worked through the mobs. So they are right there when the boss spawns and whack it. Guess what... they received the battle worn rod and posted a link to it in the chat box. I was so cross I quit for the day. Life is not fair, it is a shame games are not either. At least I received the battle worn rod over the next two days for my two toons which was some solace. It would be hard to kick people out for not moving in Avernus as there are legitimate reasons for standing still.

    A group of friends and I noticed someone hanging behind some trees, we dragged some mobs over to him, so he started going back through the blue portal and popping in and out to check for bosses...

    We ended up changing instance, as it was just our group and two or three AFK'ers leaching off us.

    But, there have been times when I have been multi tasking while running insurgencies, so I have sat my ranged cleric in the middle, and spammed my DPS at-will, and thrown out the occasional heal. I don't do it often, and only if I'm running with a group of friends, and they know what's going on. If I need to ACTUALLY go AFK. I try to go back to the keep. But... being a parent means that sometimes I have to just walk away. Real life. you know....

    Lia
    Co-Guild Leader
    Ghost Templars L20
    Alliance: Tyrs Paladium
    Main: Cleric (Heals|DPS)
    Alt: Warlock
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    aixis2000aixis2000 Member Posts: 211 Arc User
    ....every time the same....content flawed by design....far away from being tested or even well thought through by Cryptic....first thing ppl do is blame each other and want even more restrictions as already given by the devs...oh boy
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