Also, TOMM just isn't any fun. It's utterly boring. Oh look, it's a wizard. Oh, look it's some instadeath nonsense that will kill you unless you have 400k hitpoints (100k more than you can have without a whole expensive slew of companions, mounts and buffs) and 80k defense. Oh look, it's some more boring content that requires players to group together. Oh look, it's a boring, endlessly repetitive mechanic that requires players to spread out. The dev team has been awful at designing dungeons, events and trials since mod 6 but this is by far the worst thing yet. There's no element of exploration, there's no obvious sense to it, there's just a whole lot of slowly grinding away the boss' HP while gathering and spreading, gathering and spreading ad nauseam.
Comments
Caturday Survivor
Elemental Evil Survivor
Undermontain Survivor
Mod20 Combat rework Survivor
Mod22 Refinement rework Survivor