I cast 1-2 spells and gameclient hangs. I see the crashhandler64 running, but seems broken. I have to process tree close in taskman both processes to get steam to let me launch again. Just did a force verify. No issues with crashes prior to update today
I do Windows debugging and perf analytics for a living.
I attached debugdiag 2.3 to gameclient.exe on launch and game plays fine. I suspect your crashhandler64 is looking for a first-chance exception instead of second. Probably want to look into it.
Thanks,
Jeff Stokes
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