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Mod19 Hunter Ranger first look

Biting Snares - the adjustments made turned a "must have" feature to completely pointless one. You actually really need ARC to figure out if it is even doing something now.

Commanding Shot - now adds strong grasping roots, which is nice. Unifying the buff to only incoming damage was a good move as well. If you cut the casting time to half, it would almost become worth slotting in for the boss fights.

Comments

  • rikitakirikitaki Member Posts: 926 Arc User
    OK, tested in a skirmish: except that huge nerf to AP gain not much have changed. Hunter now has more powers that actually apply roots, but the boost is not enough to overthrow already used combos.

    The summary: I admit that AP gain of Biting Snares was way out of the roof, but that nerf feels odd. We were not over-performing. And minor changes to various powers did not push them among reasonable choices.

    So, one thing that was making the paragon fun to play was lost - dragging away some damage as well. I fear that hunter will have even worse position than he already had.
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